Exemplo n.º 1
0
 private void Start()
 {
     questsScreenController = GetComponentInParent <QuestsScreenController>();
     questsScreenController.GetComponent <MainNavBarBackButtonEventToFSMEvent>().enabled = false;
     currentMascot = Service.Get <MascotService>().ActiveMascot;
     if (currentMascot == null)
     {
         string currentMascotID = questsScreenController.CurrentMascotID;
         if (!string.IsNullOrEmpty(currentMascotID))
         {
             currentMascot = Service.Get <MascotService>().GetMascot(currentMascotID);
         }
     }
     currentChapter = questsScreenController.CurrentChapterData;
     if (currentMascot != null)
     {
         if (currentChapter.Number > 0)
         {
             LoadQuestsForMascot(currentMascot.Name, currentChapter.Number);
             return;
         }
         QuestDefinition nextAvailableQuest = currentMascot.GetNextAvailableQuest();
         int             chapterNumber      = (nextAvailableQuest != null) ? (nextAvailableQuest.ChapterNumber - 1) : currentMascot.Definition.ChapterData[currentMascot.Definition.ChapterData.Length - 1].Number;
         LoadQuestsForMascot(currentMascot.Name, chapterNumber);
     }
 }
    private void onMascotButtonPressed(string mascotName)
    {
        QuestsScreenController questsScreenController = GetComponentInParent <QuestsScreenController>();

        if (questsScreenController == null)
        {
            GameObject gameObject = GetComponentInParent <StateMachineContext>().gameObject;
            questsScreenController = gameObject.GetComponentInChildren <QuestsScreenController>();
        }
        questsScreenController.CurrentMascotID = mascotName;
        Service.Get <ICPSwrveService>().Action("game.quest", "mascot", mascotName);
    }
Exemplo n.º 3
0
    public void OnStateChanged(string newStateString)
    {
        QuestsScreenController componentInParent = GetComponentInParent <QuestsScreenController>();
        Mascot mascot = Service.Get <MascotService>().ActiveMascot;
        QuestsAdventuresState questsAdventuresState = (QuestsAdventuresState)Enum.Parse(typeof(QuestsAdventuresState), newStateString);

        MascotDefinition.QuestChapterData currentChapterData = componentInParent.CurrentChapterData;
        if (mascot == null)
        {
            string currentMascotID = componentInParent.CurrentMascotID;
            if (!string.IsNullOrEmpty(currentMascotID))
            {
                mascot = Service.Get <MascotService>().GetMascot(currentMascotID);
            }
            mainNav.SetBackButtonVisible(visible: true);
        }
        else if (questsAdventuresState == QuestsAdventuresState.Log)
        {
            if (firstTimeOpened)
            {
                QuestDefinition nextAvailableQuest = mascot.GetNextAvailableQuest();
                int             num = 0;
                if (nextAvailableQuest != null)
                {
                    num = nextAvailableQuest.ChapterNumber - 1;
                }
                else
                {
                    for (int num2 = mascot.Definition.ChapterData.Length - 1; num2 >= 0; num2--)
                    {
                        if (!mascot.Definition.ChapterData[num2].IsPreviewChapter)
                        {
                            num = num2;
                            break;
                        }
                    }
                }
                componentInParent.CurrentChapterData = mascot.Definition.ChapterData[num];
                firstTimeOpened = false;
                GameObject          gameObject = GameObject.FindWithTag(UIConstants.Tags.UI_Tray_Root);
                StateMachineContext component  = gameObject.GetComponent <StateMachineContext>();
                component.SendEvent(new ExternalEvent("ScreenQuestsAdventures", "logQuests"));
                return;
            }
            mainNav.SetBackButtonVisible(visible: false);
        }
        else
        {
            mainNav.SetBackButtonVisible(visible: true);
        }
        Localizer localizer = Service.Get <Localizer>();

        switch (questsAdventuresState)
        {
        case QuestsAdventuresState.Log:
            if (mascot != null)
            {
                mainNav.SetTitleText(localizer.GetTokenTranslation(mascot.Definition.i18nAdventureLogTitleText));
            }
            break;

        case QuestsAdventuresState.LogQuests:
            mainNav.SetTitleText(localizer.GetTokenTranslation(currentChapterData.Name));
            break;
        }
        firstTimeOpened = false;
    }