static void Postfix(List <Pawn> pawns, Faction faction, Map map)
        {
            if (pawns.Count == 0)
            {
                return;
            }

            Pawn pawn = pawns.Where(p => !p.NonHumanlikeOrWildMan()).RandomElement();

            if (pawn != null && pawn.Faction != null)
            {
                QuestsHandler.TryGiveRandomQuestTo(pawn);
            }
        }