Exemplo n.º 1
0
        public static void QuestGiverOfferReward(Packet packet)
        {
            packet.ReadPackedGuid128("QuestGiverGUID");

            packet.ReadInt32("QuestGiverCreatureID");
            int id = packet.ReadInt32("QuestID");

            QuestOfferReward questOfferReward = new QuestOfferReward
            {
                ID = (uint)id
            };

            for (int i = 0; i < 2; i++)
            {
                packet.ReadInt32("QuestFlags", i);
            }

            packet.ReadInt32("SuggestedPartyMembers");

            int emotesCount = packet.ReadInt32("EmotesCount");

            // QuestDescEmote
            questOfferReward.Emote      = new uint?[] { 0, 0, 0, 0 };
            questOfferReward.EmoteDelay = new uint?[] { 0, 0, 0, 0 };
            for (int i = 0; i < emotesCount; i++)
            {
                questOfferReward.Emote[i]      = (uint)packet.ReadInt32("Type");
                questOfferReward.EmoteDelay[i] = packet.ReadUInt32("Delay");
            }

            packet.ResetBitReader();

            packet.ReadBit("AutoLaunched");

            ReadQuestRewards(packet, "QuestRewards");

            packet.ReadInt32("QuestPackageID");
            packet.ReadInt32("PortraitGiver");
            packet.ReadInt32("PortraitTurnIn");

            packet.ResetBitReader();

            uint questTitleLen         = packet.ReadBits(9);
            uint rewardTextLen         = packet.ReadBits(12);
            uint portraitGiverTextLen  = packet.ReadBits(10);
            uint portraitGiverNameLen  = packet.ReadBits(8);
            uint portraitTurnInTextLen = packet.ReadBits(10);
            uint portraitTurnInNameLen = packet.ReadBits(8);

            packet.ReadWoWString("QuestTitle", questTitleLen);
            questOfferReward.RewardText = packet.ReadWoWString("RewardText", rewardTextLen);
            packet.ReadWoWString("PortraitGiverText", portraitGiverTextLen);
            packet.ReadWoWString("PortraitGiverName", portraitGiverNameLen);
            packet.ReadWoWString("PortraitTurnInText", portraitTurnInTextLen);
            packet.ReadWoWString("PortraitTurnInName", portraitTurnInNameLen);

            Storage.QuestOfferRewards.Add(questOfferReward, packet.TimeSpan);

            if (ClientLocale.PacketLocale != LocaleConstant.enUS && questOfferReward.RewardText != string.Empty)
            {
                QuestOfferRewardLocale localesQuestOfferReward = new QuestOfferRewardLocale
                {
                    ID         = (uint)id,
                    RewardText = questOfferReward.RewardText
                };

                Storage.LocalesQuestOfferRewards.Add(localesQuestOfferReward, packet.TimeSpan);
            }
        }
Exemplo n.º 2
0
        public void SendQuestGiverOfferReward(Quest quest, ObjectGuid npcGUID, bool autoLaunched)
        {
            QuestGiverOfferRewardMessage packet = new QuestGiverOfferRewardMessage();

            packet.QuestTitle         = quest.LogTitle;
            packet.RewardText         = quest.OfferRewardText;
            packet.PortraitGiverText  = quest.PortraitGiverText;
            packet.PortraitGiverName  = quest.PortraitGiverName;
            packet.PortraitTurnInText = quest.PortraitTurnInText;
            packet.PortraitTurnInName = quest.PortraitTurnInName;

            Locale locale = _session.GetSessionDbLocaleIndex();

            if (locale != Locale.enUS)
            {
                QuestTemplateLocale localeData = Global.ObjectMgr.GetQuestLocale(quest.Id);
                if (localeData != null)
                {
                    ObjectManager.GetLocaleString(localeData.LogTitle, locale, ref packet.QuestTitle);
                    ObjectManager.GetLocaleString(localeData.PortraitGiverText, locale, ref packet.PortraitGiverText);
                    ObjectManager.GetLocaleString(localeData.PortraitGiverName, locale, ref packet.PortraitGiverName);
                    ObjectManager.GetLocaleString(localeData.PortraitTurnInText, locale, ref packet.PortraitTurnInText);
                    ObjectManager.GetLocaleString(localeData.PortraitTurnInName, locale, ref packet.PortraitTurnInName);
                }

                QuestOfferRewardLocale questOfferRewardLocale = Global.ObjectMgr.GetQuestOfferRewardLocale(quest.Id);
                if (questOfferRewardLocale != null)
                {
                    ObjectManager.GetLocaleString(questOfferRewardLocale.RewardText, locale, ref packet.RewardText);
                }
            }

            QuestGiverOfferReward offer = new QuestGiverOfferReward();

            quest.BuildQuestRewards(offer.Rewards, _session.GetPlayer());
            offer.QuestGiverGUID = npcGUID;

            // Is there a better way? what about game objects?
            Creature creature = ObjectAccessor.GetCreature(_session.GetPlayer(), npcGUID);

            if (creature)
            {
                offer.QuestGiverCreatureID = creature.GetCreatureTemplate().Entry;
            }

            offer.QuestID               = quest.Id;
            offer.AutoLaunched          = autoLaunched;
            offer.SuggestedPartyMembers = quest.SuggestedPlayers;

            for (uint i = 0; i < SharedConst.QuestEmoteCount && quest.OfferRewardEmote[i] != 0; ++i)
            {
                offer.Emotes.Add(new QuestDescEmote(quest.OfferRewardEmote[i], quest.OfferRewardEmoteDelay[i]));
            }

            offer.QuestFlags[0] = (uint)quest.Flags;
            offer.QuestFlags[1] = (uint)quest.FlagsEx;

            packet.PortraitTurnIn     = quest.QuestTurnInPortrait;
            packet.PortraitGiver      = quest.QuestGiverPortrait;
            packet.PortraitGiverMount = quest.QuestGiverPortraitMount;
            packet.QuestPackageID     = quest.PackageID;

            packet.QuestData = offer;

            _session.SendPacket(packet);
        }
Exemplo n.º 3
0
        public static void HandleQuestOfferReward(Packet packet)
        {
            var questgiverGUID = packet.ReadPackedGuid128("QuestGiverGUID");

            packet.ReadInt32("QuestGiverCreatureID");
            int id = packet.ReadInt32("QuestID");

            QuestOfferReward questOfferReward = new QuestOfferReward
            {
                ID = (uint)id
            };

            CoreParsers.QuestHandler.AddQuestEnder(questgiverGUID, (uint)id);

            for (int i = 0; i < 2; i++)
            {
                packet.ReadInt32("QuestFlags", i);
            }

            packet.ReadInt32("SuggestedPartyMembers");

            ReadQuestRewards(packet);

            int int252 = packet.ReadInt32("EmotesCount");

            // QuestDescEmote
            questOfferReward.Emote      = new uint?[] { 0, 0, 0, 0 };
            questOfferReward.EmoteDelay = new uint?[] { 0, 0, 0, 0 };
            for (int i = 0; i < int252; i++)
            {
                questOfferReward.Emote[i]      = (uint)packet.ReadInt32("Type");
                questOfferReward.EmoteDelay[i] = packet.ReadUInt32("Delay");
            }

            packet.ResetBitReader();

            packet.ReadBit("AutoLaunched");

            packet.ReadInt32("QuestPackageID");
            packet.ReadInt32("PortraitTurnIn");
            packet.ReadInt32("PortraitGiver");

            packet.ResetBitReader();

            uint bits1139 = packet.ReadBits(9);
            uint bits69   = packet.ReadBits(12);
            uint bits883  = packet.ReadBits(10);
            uint bits819  = packet.ReadBits(8);
            uint bits1268 = packet.ReadBits(10);
            uint bits4    = packet.ReadBits(8);

            packet.ReadWoWString("QuestTitle", bits1139);
            questOfferReward.RewardText = packet.ReadWoWString("RewardText", bits69);
            packet.ReadWoWString("PortraitGiverText", bits883);
            packet.ReadWoWString("PortraitGiverName", bits819);
            packet.ReadWoWString("PortraitTurnInText", bits1268);
            packet.ReadWoWString("PortraitTurnInName", bits4);

            Storage.QuestOfferRewards.Add(questOfferReward, packet.TimeSpan);

            if (ClientLocale.PacketLocale != LocaleConstant.enUS && questOfferReward.RewardText != string.Empty)
            {
                QuestOfferRewardLocale localesQuestOfferReward = new QuestOfferRewardLocale
                {
                    ID         = (uint)id,
                    RewardText = questOfferReward.RewardText
                };

                Storage.LocalesQuestOfferRewards.Add(localesQuestOfferReward, packet.TimeSpan);
            }
        }