Exemplo n.º 1
0
        public bool CheckForChanges()
        {
            bool hasChanged = false;

            setups = pureData.GetComponentsInChildren <PureDataSetup>();

                        #if !UNITY_WEBPLAYER && UNITY_EDITOR
            string[]      resourcesPaths = HelperFunctions.GetFolderPaths("Resources");
            List <string> audioFiles     = new List <string>();

            foreach (string resourcesPath in resourcesPaths)
            {
                string[] audioExtensions = { ".wav", ".mp3", ".ogg", ".aiff" };
                string[] files           = Directory.GetFiles(resourcesPath, "*.*", SearchOption.AllDirectories);

                foreach (string file in files)
                {
                    if (audioExtensions.Contains(Path.GetExtension(file).ToLower()))
                    {
                        audioFiles.Add(file);
                    }
                }
            }

            hasChanged = paths == null || paths.Count != audioFiles.Count || setups.Length != audioFiles.Count || !paths.ContentEquals(audioFiles);
            paths      = audioFiles;
                        #endif

            return(hasChanged);
        }
Exemplo n.º 2
0
        public void UpdateAudioSetups()
        {
            setups = pureData.GetComponentsInChildren <PureDataSetup>();

            foreach (PureDataSetup setup in setups)
            {
                setup.Update();
            }
        }