void OnDisable() { if (PupilSettings.Instance.connection.isConnected) { PupilTools.UnSubscribeFrom("gaze"); } }
void OnDisable() { if (PupilTools.IsConnected) { PupilTools.UnSubscribeFrom("gaze"); } }
void OnDisable() { if (PupilTools.IsConnected && PupilTools.DataProcessState == EStatus.ProcessingGaze) { PupilTools.UnSubscribeFrom("gaze"); print("We stopped gazing"); } }
void OnDisable() { if (PupilSettings.Instance.connection.isConnected && PupilSettings.Instance.DataProcessState == PupilSettings.EStatus.ProcessingGaze) { PupilTools.UnSubscribeFrom("gaze"); print("We stopped gazing"); } }
void StopBlinkSubscription() { UnityEngine.Debug.Log("Disconnected"); PupilTools.Send(new Dictionary <string, object> { { "subject", "stop_plugin" } , { "name", "Blink_Detection" } }); PupilTools.UnSubscribeFrom("blinks"); }
public void StopVisualizingGaze() { Instance.OnUpdate -= VisualizeGaze; _markerLeftEye.SetActive(false); _markerRightEye.SetActive(false); _markerGazeCenter.SetActive(false); _gaze3D.SetActive(false); PupilTools.UnSubscribeFrom("gaze"); }
public void ExitOperatorMonitor() { PupilTools.UnSubscribeFrom("pupil."); if (!PupilTools.Settings.debugView.active && !pupilTracker.isOperatorMonitor) { PupilTools.StopFramePublishing(); } pupilTracker.isOperatorMonitor = false; PupilTools.Settings.currentCamera.targetDisplay = MainCameraTargetDisplay; Destroy(gameObject); }
public void StopVisualizingGaze() { Instance.OnUpdate -= VisualizeGaze; PupilMarker.TryToSetActive(_markerLeftEye, false); PupilMarker.TryToSetActive(_markerRightEye, false); PupilMarker.TryToSetActive(_markerGazeCenter, false); PupilMarker.TryToSetActive(_markerCalibrated, false); PupilMarker.TryToSetActive(_gaze3D, false); PupilTools.IsIdle = true; PupilTools.UnSubscribeFrom("gaze"); }
void OnDisable() { if (!wasAlreadyGazing) { PupilTools.IsGazing = false; PupilTools.UnSubscribeFrom("gaze"); } if (_pipe != null) { ClosePipe(); } }
void OnDisable() { UnityEngine.Debug.Log("Disabling Frame Publisher"); PupilTools.Send(new Dictionary <string, object> { { "subject", "stop_plugin" }, { "name", "Frame_Publisher" } }); PupilTools.UnSubscribeFrom("frame."); for (int i = eyeRenderer.Length - 1; i >= 0; i--) { if (eyeRenderer [i] != null && eyeRenderer [i].gameObject != null) { Destroy(eyeRenderer [i].gameObject); } } PupilTools.OnReceiveData -= CustomReceiveData; }
public void StopVisualizingGaze() { OnUpdate -= VisualizeGaze; _markerLeftEye.SetActive(false); _markerRightEye.SetActive(false); _markerGazeCenter.SetActive(false); _gaze3D.SetActive(false); bool isCalibrationMode2D = Settings.calibration.currentCalibrationMode == Calibration.CalibMode._2D; if (isCalibrationMode2D) { PupilTools.UnSubscribeFrom("gaze"); } else { PupilTools.UnSubscribeFrom("pupil."); } }
void OnDisable() { PupilTools.UnSubscribeFrom("gaze"); }
void StopPupilSubscription() { PupilTools.UnSubscribeFrom("pupil."); PupilTools.UnSubscribeFrom("gaze"); }