Exemplo n.º 1
0
 protected void SendProto(ProtoGameClient.REQUEST_MSG msg, global::ProtoBuf.IExtensible proto)
 {
     try
     {
         if (IsConnected())
         {
             Package package = new Package();
             package.buffer = ProtoHelper.ToArray((short)msg, proto);
             package.size   = (short)package.buffer.Length;
             Send(package);
         }
     }
     catch (Exception)
     {
     }
 }