void _Object_ObjectChanged(object sender, System.EventArgs e) { if (IgnoreChanges) { return; } PropertyTrack <V> track = GetTrack(); track.Object = _Object.Object; track.Invalidate(); RebuildComponent(); SetDirty(); }
public void Run(AnimationDescription desc) { foreach (var p in desc.Properties) { var t = new PropertyTrack(p); tracks.Add(t); t.Start(totalTime); } foreach (var a in desc.Actions) { var t = new ActionTrack(a); tracks.Add(t); t.Start(totalTime); } }
void _Component_OptionChanged(object sender, System.EventArgs e) { if (IgnoreChanges) { return; } PropertyTrack <V> track = GetTrack(); if (_Component.SelectedOption != null) { track.Component = (Component)_Component.SelectedOption.UserData; } else { track.Component = null; } track.Invalidate(); RebuildProperties(); SetDirty(); }
private void RefreshDefaultValue() { PropertyTrack <V> track = GetTrack(); if (!string.IsNullOrEmpty(track.PropertyName) && track.Component != null) { PropertyInfo[] infos = track.Component.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance); foreach (var info in infos) { if (info.Name == track.PropertyName) { if (info.PropertyType == track.PropertyType && info.CanWrite) { GetTrackBar().UpdateDefaultValue((V)info.GetGetMethod().Invoke(track.Component, null)); base.Refresh(); } break; } } } }
void _Property_OptionChanged(object sender, System.EventArgs e) { if (IgnoreChanges) { return; } PropertyTrack <V> track = GetTrack(); if (_Property.SelectedOption != null) { if (track.PropertyName != (string)_Property.SelectedOption.UserData) { track.PropertyName = (string)_Property.SelectedOption.UserData; track.Invalidate(); RefreshDefaultValue(); } } else { track.PropertyName = null; } SetDirty(); }
void OnGUI() { TimelineWindow.loadSkin(ref skin, ref cachedSkinName, position); if (aData == null) { TimelineWindow.MessageBox("Animator requires an Animate component in your scene. Launch Animator to add the component.", TimelineWindow.MessageBoxType.Warning); return; } if (track == null) { return; } if (!(track.GetTarget(aData.target) as GameObject)) { TimelineWindow.MessageBox("Assign a GameObject to the track first.", TimelineWindow.MessageBoxType.Warning); return; } GUILayout.Label("Select a property to add to track '" + track.name + "'" /*, styleLabel*/); scrollView = GUILayout.BeginScrollView(scrollView); if (arrComponents != null && arrComponents.Length > 0) { for (int i = 0; i < arrComponents.Length; i++) { // skip behaviours because they may repeat properties // if script is missing (unlikely but it happens in error) then catch and skip try { if (arrComponents[i].GetType() == typeof(Behaviour)) { continue; } } catch { continue; } Component myComponent = _go.GetComponent(arrComponents[i].GetType()); if (myComponent == null) { continue; } // component button GUILayout.BeginHorizontal(GUILayout.Width(position.width - 5f)); string componentName = myComponent.GetType().Name; if (GUILayout.Button(componentName /*,buttonStyle*/)) { if (selectionIndex != i) { selectionIndex = i; } else { selectionIndex = -1; } } string lblToggle; if (selectionIndex != i) { lblToggle = "+"; } else { lblToggle = "-"; } GUILayout.Label(lblToggle, GUILayout.Width(15f)); GUILayout.EndHorizontal(); if (selectionIndex == i) { //scrollViewComponent = GUILayout.BeginScrollView(scrollViewComponent); int numberOfProperties = 0; FieldInfo[] fields = myComponent.GetType().GetFields(); // loop through all fields sfields foreach (FieldInfo fieldInfo in fields) { if (!PropertyTrack.isValidType(fieldInfo.FieldType)) { // invalid type continue; } // fields GUILayout.BeginHorizontal(); // field button if (GUILayout.Button(fieldInfo.Name, GUILayout.Width(150f))) { // select the field processSelectProperty(myComponent, fieldInfo, null); } object val = fieldInfo.GetValue(myComponent); GUILayout.Label(val != null ? val.ToString() : ""); GUILayout.EndHorizontal(); numberOfProperties++; } PropertyInfo[] properties = myComponent.GetType().GetProperties(); // properties foreach (PropertyInfo propertyInfo in properties) { if (propertyInfo.PropertyType == typeof(HideFlags)) { continue; } if (shouldIgnoreProperty(propertyInfo.Name)) { continue; } if (propertyInfo.CanWrite && PropertyTrack.isValidType(propertyInfo.PropertyType)) { object propertyValue; try { propertyValue = propertyInfo.GetValue(myComponent, null); } catch { continue; } GUILayout.BeginHorizontal(); if (GUILayout.Button(propertyInfo.Name, GUILayout.Width(150f))) { // select the property processSelectProperty(myComponent, null, propertyInfo); } GUILayout.Label(propertyValue != null ? propertyValue.ToString() : "null"); GUILayout.EndHorizontal(); numberOfProperties++; } } if (numberOfProperties <= 0) { GUILayout.Label("No usable properties found"); } //GUILayout.EndScrollView(); } } } GUILayout.EndScrollView(); }
void OnDisable() { window = null; track = null; }
public static void setValues(PropertyTrack _track) { track = _track; }
IEnumerator DoConvertTake(AMTakeData oldTake, Take newTake, bool isMeta, string assetPath) { newTake.name = oldTake.name; newTake.frameRate = oldTake.frameRate; newTake.endFramePadding = oldTake.endFramePadding; newTake.numLoop = oldTake.numLoop; newTake.loopMode = oldTake.loopMode; newTake.loopBackToFrame = oldTake.loopBackToFrame; newTake.trackCounter = oldTake.track_count; newTake.groupCounter = oldTake.group_count; //go through groups newTake.rootGroup = new Group(); newTake.rootGroup.group_name = oldTake.rootGroup.group_name; newTake.rootGroup.group_id = oldTake.rootGroup.group_id; newTake.rootGroup.elements = new List <int>(oldTake.rootGroup.elements); newTake.rootGroup.foldout = oldTake.rootGroup.foldout; newTake.groupValues = new List <Group>(); foreach (var oldGroup in oldTake.groupValues) { var newGroup = new Group(); newGroup.group_name = oldGroup.group_name; newGroup.group_id = oldGroup.group_id; newGroup.elements = new List <int>(oldGroup.elements); newGroup.foldout = oldGroup.foldout; newTake.groupValues.Add(newGroup); } //go through tracks newTake.trackValues = new List <Track>(); foreach (var oldTrack in oldTake.trackValues) { AddMessage(" - convert track: " + oldTrack.name); Track newTrack = null; if (oldTrack is AMAnimationTrack) { newTrack = new UnityAnimationTrack(); ConvertTrackCommonFields(oldTrack, newTrack, true, isMeta); newTrack.keys = new List <Key>(); foreach (AMAnimationKey oldKey in oldTrack.keys) { var newKey = new UnityAnimationKey(); ConvertKeyCommonFields(oldKey, newKey); newKey.wrapMode = oldKey.wrapMode; newKey.amClip = oldKey.amClip; newKey.crossfade = oldKey.crossfade; newKey.crossfadeTime = oldKey.crossfadeTime; newTrack.keys.Add(newKey); } } else if (oldTrack is AMAudioTrack) { newTrack = new AudioTrack(); ConvertTrackCommonFields(oldTrack, newTrack, true, isMeta); newTrack.keys = new List <Key>(); foreach (AMAudioKey oldKey in oldTrack.keys) { var newKey = new AudioKey(); ConvertKeyCommonFields(oldKey, newKey); newKey.audioClip = oldKey.audioClip; newKey.loop = oldKey.loop; newKey.oneShot = oldKey.oneShot; newTrack.keys.Add(newKey); } } else if (oldTrack is AMCameraSwitcherTrack) { newTrack = new CameraSwitcherTrack(); ConvertTrackCommonFields(oldTrack, newTrack, true, isMeta); newTrack.keys = new List <Key>(); for (int i = 0; i < oldTrack.keys.Count; i++) { var oldKey = (AMCameraSwitcherKey)oldTrack.keys[i]; var newKey = new CameraSwitcherKey(); ConvertKeyCommonFields(oldKey, newKey); newKey.type = oldKey.type; newKey.typeEnd = oldKey.typeEnd; newKey.color = oldKey.color; newKey.colorEnd = oldKey.colorEnd; newKey.cameraFadeType = oldKey.cameraFadeType; newKey.cameraFadeParameters = new List <float>(oldKey.cameraFadeParameters); newKey.irisShape = oldKey.irisShape; newKey.still = oldKey.still; newKey.endFrame = oldKey.endFrame; if (isMeta) { newKey.SetCameraDirect(null, oldKey.cameraTargetPath); newKey.SetCameraEndDirect(null, oldKey.cameraEndTargetPath); } else { newKey.SetCameraDirect(oldKey.getCamera(null), ""); newKey.SetCameraDirect(oldKey.getCameraEnd(null), ""); } newTrack.keys.Add(newKey); } } else if (oldTrack is AMEventTrack) { var newEventTrack = new EventTrack(); newTrack = newEventTrack; ConvertTrackCommonFields(oldTrack, newTrack, false, isMeta); newTrack.keys = new List <Key>(); string eventCompName = null; //TODO: create new tracks per different components from keys //for now we only allow conversion of one component, so the first key will be used. foreach (AMEventKey oldKey in oldTrack.keys) { string keyCompName = oldKey.getComponentName(); if (string.IsNullOrEmpty(eventCompName)) { if (!string.IsNullOrEmpty(keyCompName)) { eventCompName = keyCompName; AddMessage(" - EventTrack using component: " + eventCompName); if (isMeta) { newEventTrack.SetTargetAsComponentDirect(oldTrack.targetPath, null, eventCompName); } else { newEventTrack.SetTargetAsComponentDirect("", oldKey.getComponentRef(), eventCompName); } } } //only add if component matched if (string.IsNullOrEmpty(eventCompName) || keyCompName != eventCompName) { AddMessage(" - Cannot add EventKey with Component: " + eventCompName, Color.yellow); continue; } var newKey = new EventKey(); ConvertKeyCommonFields(oldKey, newKey); newKey.useSendMessage = oldKey.useSendMessage; newKey.methodName = oldKey.methodName; newKey.parameters = new List <EventParameter>(oldKey.parameters.Count); for (int i = 0; i < oldKey.parameters.Count; i++) { var oldParm = oldKey.parameters[i]; var newParm = new EventParameter(); ConvertEventParameter(oldParm, newParm); newKey.parameters.Add(newParm); } newTrack.keys.Add(newKey); } } else if (oldTrack is AMGOSetActiveTrack) { var oldGOTrack = (AMGOSetActiveTrack)oldTrack; var newGOTrack = new GOSetActiveTrack(); newTrack = newGOTrack; ConvertTrackCommonFields(oldTrack, newTrack, true, isMeta); newGOTrack.startActive = oldGOTrack.startActive; newTrack.keys = new List <Key>(); foreach (AMGOSetActiveKey oldKey in oldTrack.keys) { var newKey = new GOSetActiveKey(); ConvertKeyCommonFields(oldKey, newKey); newKey.setActive = oldKey.setActive; newKey.endFrame = oldKey.endFrame; newTrack.keys.Add(newKey); } } else if (oldTrack is AMMaterialTrack) { var oldMatTrack = (AMMaterialTrack)oldTrack; var newMatTrack = new MaterialTrack(); newTrack = newMatTrack; ConvertTrackCommonFields(oldTrack, newTrack, true, isMeta); newMatTrack.materialIndex = oldMatTrack.materialIndex; newMatTrack.property = oldMatTrack.property; newMatTrack.propertyType = (MaterialTrack.ValueType)oldMatTrack.propertyType; newTrack.keys = new List <Key>(); foreach (AMMaterialKey oldKey in oldTrack.keys) { var newKey = new MaterialKey(); ConvertKeyCommonFields(oldKey, newKey); newKey.endFrame = oldKey.endFrame; newKey.texture = oldKey.texture; newKey.vector = oldKey.vector; newTrack.keys.Add(newKey); } } else if (oldTrack is AMOrientationTrack) { newTrack = new OrientationTrack(); ConvertTrackCommonFields(oldTrack, newTrack, true, isMeta); newTrack.keys = new List <Key>(); foreach (AMOrientationKey oldKey in oldTrack.keys) { var newKey = new OrientationKey(); ConvertKeyCommonFields(oldKey, newKey); if (isMeta) { newKey.SetTargetDirect(null, oldKey.GetTargetPath()); } else { newKey.SetTargetDirect(oldKey.GetTarget(null), ""); } newKey.endFrame = oldKey.endFrame; newTrack.keys.Add(newKey); } } else if (oldTrack is AMPropertyTrack) { var oldPropTrack = (AMPropertyTrack)oldTrack; var newPropTrack = new PropertyTrack(); newTrack = newPropTrack; ConvertTrackCommonFields(oldTrack, newTrack, true, isMeta); newPropTrack.valueType = (PropertyTrack.ValueType)oldPropTrack.valueType; if (oldPropTrack.isPropertySet()) { Component comp = oldPropTrack.GetTargetComp(null); string compName = oldPropTrack.getComponentName(); bool isField = oldPropTrack.isField; string fieldName = oldPropTrack.getMemberName(); if (isMeta) { newPropTrack.SetTargetCompDirect(null, compName, isField, fieldName); } else { newPropTrack.SetTargetCompDirect(comp, compName, isField, fieldName); } } newTrack.keys = new List <Key>(); foreach (AMPropertyKey oldKey in oldTrack.keys) { var newKey = new PropertyKey(); ConvertKeyCommonFields(oldKey, newKey); newKey.endFrame = oldKey.endFrame; newKey.val = oldKey.val; newKey.valString = oldKey.valString; newKey.valObj = oldKey.valObj; newKey.vect4 = oldKey.vect4; newTrack.keys.Add(newKey); } } else if (oldTrack is AMRotationEulerTrack) { var oldRotEulerTrack = (AMRotationEulerTrack)oldTrack; var newRotEulerTrack = new RotationEulerTrack(); newTrack = newRotEulerTrack; ConvertTrackCommonFields(oldTrack, newTrack, true, isMeta); newRotEulerTrack.axis = (AxisFlags)oldRotEulerTrack.axis; newTrack.keys = new List <Key>(); foreach (AMRotationEulerKey oldKey in oldTrack.keys) { var newKey = new RotationEulerKey(); ConvertKeyCommonFields(oldKey, newKey); newKey.rotation = oldKey.rotation; newKey.endFrame = oldKey.endFrame; newTrack.keys.Add(newKey); } } else if (oldTrack is AMRotationTrack) { newTrack = new RotationTrack(); ConvertTrackCommonFields(oldTrack, newTrack, true, isMeta); newTrack.keys = new List <Key>(); foreach (AMRotationKey oldKey in oldTrack.keys) { var newKey = new RotationKey(); ConvertKeyCommonFields(oldKey, newKey); newKey.rotation = oldKey.rotation; newKey.endFrame = oldKey.endFrame; newTrack.keys.Add(newKey); } } else if (oldTrack is AMTranslationTrack) { var oldTransTrack = (AMTranslationTrack)oldTrack; var newTransTrack = new TranslationTrack(); newTrack = newTransTrack; ConvertTrackCommonFields(oldTrack, newTrack, true, isMeta); newTransTrack.pixelPerUnit = oldTransTrack.pixelPerUnit; newTransTrack.pixelSnap = oldTransTrack.pixelSnap; newTrack.keys = new List <Key>(); foreach (AMTranslationKey oldKey in oldTrack.keys) { var newKey = new TranslationKey(); ConvertKeyCommonFields(oldKey, newKey); newKey.position = oldKey.position; newKey.endFrame = oldKey.endFrame; newKey.isConstSpeed = oldKey.isConstSpeed; newKey.path = new Vector3[oldKey.path.Length]; System.Array.Copy(oldKey.path, newKey.path, newKey.path.Length); newTrack.keys.Add(newKey); } } else if (oldTrack is AMTriggerTrack) //convert TriggerTrack to EventTrack with TriggerSignal { var newTriggerTrack = new EventTrack(); newTrack = newTriggerTrack; ConvertTrackCommonFields(oldTrack, newTrack, false, isMeta); //grab/create signal for this trigger string signalPath = GetTriggerSignalPath(assetPath); TriggerSignal triggerSignal; if (!mTriggerSignalLookup.TryGetValue(signalPath, out triggerSignal)) { //try to load it if it exists triggerSignal = AssetDatabase.LoadAssetAtPath <TriggerSignal>(signalPath); if (!triggerSignal) { AddMessage(" - Creating Trigger Signal: " + signalPath); triggerSignal = ScriptableObject.CreateInstance <TriggerSignal>(); AssetDatabase.CreateAsset(triggerSignal, signalPath); AssetDatabase.SaveAssets(); yield return(new WaitForFixedUpdate()); } mTriggerSignalLookup.Add(signalPath, triggerSignal); } newTriggerTrack.SetTargetAsObject(triggerSignal); newTrack.keys = new List <Key>(); foreach (AMTriggerKey oldKey in oldTrack.keys) { var newKey = new EventKey(); ConvertKeyCommonFields(oldKey, newKey); newKey.useSendMessage = false; newKey.methodName = "Invoke"; newKey.parameters = new List <EventParameter>(3); newKey.parameters.Add(new EventParameter() { valueType = EventData.ValueType.String, val_string = oldKey.valueString }); newKey.parameters.Add(new EventParameter() { valueType = EventData.ValueType.Integer, val_int = oldKey.valueInt }); newKey.parameters.Add(new EventParameter() { valueType = EventData.ValueType.Float, val_float = oldKey.valueFloat }); newTrack.keys.Add(newKey); } } newTake.trackValues.Add(newTrack); yield return(new WaitForFixedUpdate()); } }
/// <summary> /// Create a PropertyTrack /// </summary> /// <param name="track"> PropertyTrack to edit</param> public PropertyTrackBar(PropertyTrack <V> track) : base(track) { _PropertyTrack = track; }