Exemplo n.º 1
0
        private static Dictionary <PropType, double> PropDrawLogic(PropType propLevel)
        {
            var probList       = new Dictionary <PropType, double>();
            var minMaxPropType = Helpers.GetEnumFirstLast <PropType>();
            var minProp        = minMaxPropType.Item1;
            var maxProp        = minMaxPropType.Item2;
            var currentPropLevelProbability = 1.0;
            var propLevelHash = propLevel.GetHashCode();
            var baseN         = propLevelHash == minProp || propLevelHash == maxProp ? 2 : 3;
            var nIndex        = baseN;

            for (var i = propLevelHash + 1; i <= maxProp; i++)
            {
                var problility = GetProbability(nIndex++);
                currentPropLevelProbability -= problility;
                probList[(PropType)i]        = problility;
            }
            nIndex = baseN;
            for (var i = propLevelHash - 1; i >= minProp; i--)
            {
                var problility = GetProbability(nIndex++);
                currentPropLevelProbability -= problility;
                probList[(PropType)i]        = problility;
            }
            probList[propLevel] = currentPropLevelProbability;
            return(probList);
        }
Exemplo n.º 2
0
 protected PropBase(PropType propLevel, long level) : this()
 {
     EffectList = new List <PropValue.EffectType>();
     for (var i = 0; i < propLevel.GetHashCode(); i++)
     {
         var minMax = Helpers.GetEnumFirstLast <PropValue.EffectType>();
         EffectList.Add((PropValue.EffectType)Startup.Ran.Next(minMax.Item1, minMax.Item2 + 1));
     }
     PropLevel  = propLevel;
     Level      = level;
     ForgeLevel = 1;
     InitSpecEffect();
 }
Exemplo n.º 3
0
        public override int GetHashCode()
        {
            int hash = 1;

            if (MessageType != global::Communication.Proto.MessageType.AddPlayer)
            {
                hash ^= MessageType.GetHashCode();
            }
            if (PlayerID != 0L)
            {
                hash ^= PlayerID.GetHashCode();
            }
            if (TeamID != 0L)
            {
                hash ^= TeamID.GetHashCode();
            }
            if (JobType != global::Communication.Proto.JobType.Job0)
            {
                hash ^= JobType.GetHashCode();
            }
            if (PropType != global::Communication.Proto.PropType.Null)
            {
                hash ^= PropType.GetHashCode();
            }
            if (TimeInMilliseconds != 0)
            {
                hash ^= TimeInMilliseconds.GetHashCode();
            }
            if (Angle != 0D)
            {
                hash ^= pbc::ProtobufEqualityComparers.BitwiseDoubleEqualityComparer.GetHashCode(Angle);
            }
            if (ToPlayerID != 0L)
            {
                hash ^= ToPlayerID.GetHashCode();
            }
            if (Message.Length != 0)
            {
                hash ^= Message.GetHashCode();
            }
            if (_unknownFields != null)
            {
                hash ^= _unknownFields.GetHashCode();
            }
            return(hash);
        }
Exemplo n.º 4
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="baseValue">每级增长的属性值</param>
 /// <returns></returns>
 private double GetValue(double baseValue)
 {
     return(Level * baseValue * PropLevel.GetHashCode() * ForgeLevel);
 }
Exemplo n.º 5
0
 public int[] ToIntArrary()
 {
     return(new int[2] {
         type.GetHashCode(), value
     });
 }