private void Awake() { _propImage = transform.GetImage("CenterLayout/PropImage"); _propNameTxt = transform.GetText("PropNameTxt"); _ownTxt = transform.GetText("OwnTxt"); _dropNum = transform.GetText("DropNum"); PointerClickListener.Get(gameObject).onClick = go => { string tips = PropConst.GetTips(_capsuleDropVo.PropId); if (tips != null) { FlowText.ShowMessage(tips); } }; }
void Awake() { _propImage = transform.Find("CenterLayout/PropImage").GetComponent <Image>(); _propNameTxt = transform.Find("PropNameTxt").GetComponent <Text>(); _ownTxt = transform.Find("OwnTxt").GetComponent <Text>(); _propNameTxt.text = ""; _ownTxt.text = ""; PointerClickListener.Get(gameObject).onClick = go => { string tips = PropConst.GetTips(_dropVo.PropId); if (tips != null) { FlowText.ShowMessage(tips); } }; }
public void SetData(List <RecollectionCardDropVo> cards, int propId) { // MaskAlpha = 0.5f; MaskColor = new Color(0, 0, 0, 0.6f); _cards = cards; _cardList.prefabName = "Recollection/Prefabs/CardPropItem"; _cardList.poolSize = 6; _cardList.UpdateCallback = ListUpdateCallback; _cardList.totalCount = _cards.Count; _cardList.RefreshCells(); _propImage.texture = ResourceManager.Load <Texture>("Prop/" + propId); _num.text = I18NManager.Get("Recollection_CardDropPropWindowHaveNum", GlobalData.PropModel.GetUserProp(propId).Num); PointerClickListener.Get(_propImage.gameObject).onClick = go => { FlowText.ShowMessage(PropConst.GetTips(propId)); }; }