Exemplo n.º 1
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 public void Init(float speed, ProjectileHeading projectileHeading)
 {
     this.projectileHeading = projectileHeading;
     transform.eulerAngles  = new Vector3(transform.eulerAngles.x, GameManager.Rotations[(int)projectileHeading], transform.eulerAngles.z);
     rb.velocity            = transform.forward * speed;
 }
Exemplo n.º 2
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 public void Init(ProjectileHeading projectileHeading)
 {
     this.projectileHeading = projectileHeading;
     transform.eulerAngles  = new Vector3(transform.eulerAngles.x, GameManager.Rotations[(int)projectileHeading], transform.eulerAngles.z);
 }