protected override void BuildBeforeMenuItems(OdinMenuTree tree)
        {
            tree.Add("开发者信息", DeveloperInfoDati.GetSingleDati(), EditorIcons.SingleUser);
            tree.Add("项目信息", ProjectInfoDati.GetSingleDati(), EditorIcons.UnityLogo);
            tree.Add("脚本创建器", ScriptCreaterDati.GetSingleDati(), EditorIcons.Info);
            //tree.Add("数据表", DataTableEditorDati.GetSingleDati(),EditorIcons.Table);
            tree.Add("AssetBundle", AssetBundleEditorDati.GetSingleDati(), EditorIcons.File);
            //tree.Add("场景编辑", SceneEditorDati.GetSingleDati(), EditorIcons.LightBulb);
            tree.Add("测试面板", new MethedInvokeBorad(), EditorIcons.SingleUser);
            //tree.Add("行为树", BehaviorTreeVisualization.Instance,EditorIcons.Tree);

            //tree.Add("核心配置", YuU3dCoreSettingDati.GetSingleDati(),
            //    EditorIcons.SettingsCog, YuMenuItemSetting.CommonMenuItemSetting);

            //tree.Add("自定义程序集", YuU3dAssemblyDefineDati.GetSingleDati(),
            //    EditorIcons.CloudsThunder, YuMenuItemSetting.CommonMenuItemSetting);
            //tree.Add("Prefs工具", new YuU3dPrefsSpanner(),
            //    EditorIcons.DayCalendar, YuMenuItemSetting.CommonMenuItemSetting);
        }