public void OnPostprocessBuild(BuildReport report) { #if UNITY_IOS BuildTarget buildTarget = report.summary.platform; string path = report.summary.outputPath; if (buildTarget != BuildTarget.iOS) { return; } string projPath = PBXProject.GetPBXProjectPath(path); // buid settings PBXProject proj = new PBXProject(); proj.ReadFromFile(projPath); var targetGuid = proj.TargetGuidByName(PBXProject.GetUnityTargetName()); proj.SetBuildProperty(targetGuid, "VALIDATE_WORKSPACE", "True"); proj.SetBuildProperty(targetGuid, "SWIFT_VERSION", "5.0"); // capabilities ProjectCapabilityManager manager = new ProjectCapabilityManager( projPath, "Entitlements.entitlements", PBXProject.GetUnityTargetName() ); manager.AddSignInWithApple(); manager.AddPushNotifications(false); // save setup manager.WriteToFile(); proj.WriteToFile(projPath); #endif }
private static void addCapability(string pathToBuiltProject, string projPath, PBXProject proj, string target) { var dummy = CreateInstance <XcodeBuildScript>(); var entitlementsFile = dummy.entitlementsFile; DestroyImmediate(dummy); // Copy the entitlement file to the xcode project var entitlementPath = AssetDatabase.GetAssetPath(entitlementsFile); var entitlementFileName = Path.GetFileName(entitlementPath); var unityTarget = PBXProject.GetUnityTargetName(); var relativeDestination = unityTarget + "/" + entitlementFileName; var desPath = pathToBuiltProject + "/" + relativeDestination; if (File.Exists(desPath)) { File.Delete(desPath); } FileUtil.CopyFileOrDirectory(entitlementPath, desPath); // Add the pbx configs to include the entitlements files on the project proj.AddFile(relativeDestination, entitlementFileName); proj.AddBuildProperty(target, "CODE_SIGN_ENTITLEMENTS", relativeDestination); // Add Capability var capManager = new ProjectCapabilityManager(projPath, entitlementFileName, unityTarget); capManager.AddPushNotifications(true); capManager.AddInAppPurchase(); capManager.WriteToFile(); }
private static void PatchPBXProject(string path, bool needLocationFramework, bool addPushNotificationCapability, bool useReleaseAPSEnv) { var pbxProjectPath = PBXProject.GetPBXProjectPath(path); var needsToWriteChanges = false; var pbxProject = new PBXProject(); pbxProject.ReadFromString(File.ReadAllText(pbxProjectPath)); string mainTarget; string unityFrameworkTarget; var unityMainTargetGuidMethod = pbxProject.GetType().GetMethod("GetUnityMainTargetGuid"); var unityFrameworkTargetGuidMethod = pbxProject.GetType().GetMethod("GetUnityFrameworkTargetGuid"); if (unityMainTargetGuidMethod != null && unityFrameworkTargetGuidMethod != null) { mainTarget = (string)unityMainTargetGuidMethod.Invoke(pbxProject, null); unityFrameworkTarget = (string)unityFrameworkTargetGuidMethod.Invoke(pbxProject, null); } else { mainTarget = pbxProject.TargetGuidByName("Unity-iPhone"); unityFrameworkTarget = mainTarget; } // Add necessary frameworks. if (!pbxProject.ContainsFramework(unityFrameworkTarget, "UserNotifications.framework")) { pbxProject.AddFrameworkToProject(unityFrameworkTarget, "UserNotifications.framework", true); needsToWriteChanges = true; } if (needLocationFramework && !pbxProject.ContainsFramework(unityFrameworkTarget, "CoreLocation.framework")) { pbxProject.AddFrameworkToProject(unityFrameworkTarget, "CoreLocation.framework", false); needsToWriteChanges = true; } if (needsToWriteChanges) { File.WriteAllText(pbxProjectPath, pbxProject.WriteToString()); } // Update the entitlements file. if (addPushNotificationCapability) { var entitlementsFileName = pbxProject.GetBuildPropertyForAnyConfig(mainTarget, "CODE_SIGN_ENTITLEMENTS"); if (entitlementsFileName == null) { var bundleIdentifier = PlayerSettings.GetApplicationIdentifier(BuildTargetGroup.iOS); entitlementsFileName = string.Format("{0}.entitlements", bundleIdentifier.Substring(bundleIdentifier.LastIndexOf(".") + 1)); } var capManager = new ProjectCapabilityManager(pbxProjectPath, entitlementsFileName, "Unity-iPhone"); capManager.AddPushNotifications(!useReleaseAPSEnv); capManager.WriteToFile(); } }
protected override void Process(BuildTarget target, string buildPath) { ProjectCapabilityManager capabilities = new ProjectCapabilityManager(PBXProject.GetPBXProjectPath(buildPath), buildPath + "/" + entitlementsPath, PBXProject.GetUnityTargetName()); capabilities.AddPushNotifications(development); capabilities.WriteToFile(); }
private static void AddCapability(string projPath) { string targetName = PBXProject.GetUnityTargetName(); var postfix = ReleaseConfig.iOS.GetValue(ReleaseConfig.iOS.KeyDefine.BundlePostfix); ProjectCapabilityManager capManager = new ProjectCapabilityManager(projPath, postfix + ".entitlements", targetName); capManager.AddBackgroundModes(BackgroundModesOptions.BackgroundFetch | BackgroundModesOptions.RemoteNotifications); capManager.AddPushNotifications(true); capManager.AddInAppPurchase(); capManager.WriteToFile(); }
public void AddPushNotificationsWorks() { SetupTestProject(); ResetGuidGenerator(); var capManager = new ProjectCapabilityManager(PBXProject.GetPBXProjectPath(GetTestOutputPath()), "test.entitlements", PBXProject.GetUnityTargetName()); capManager.AddPushNotifications(true); capManager.WriteToFile(); TestOutputProject(capManager.project, "add_pushnotification.pbxproj"); TestOutput("test.entitlements", "add_pushnotification.entitlements"); }
/// <summary> /// Add the required capabilities and entitlements for OneSignal /// </summary> private void AddProjectCapabilities() { var targetGuid = _project.GetMainTargetGuid(); var targetName = _project.GetMainTargetName(); var entitlementsPath = GetEntitlementsPath(targetGuid, targetName); var projCapability = new ProjectCapabilityManager(_projectPath, entitlementsPath, targetName); projCapability.AddBackgroundModes(BackgroundModesOptions.RemoteNotifications); projCapability.AddPushNotifications(false); projCapability.AddAppGroups(new[] { _appGroupName }); projCapability.WriteToFile(); }
private static void OnPostProcessBuild(BuildTarget buildTarget, string path) { if (buildTarget == BuildTarget.iOS) { _path = path; AddFramework(); AddInfoPlist(); var projCapability = new ProjectCapabilityManager(_projPath, "Unity-iPhone/mmk.entitlements", "Unity-iPhone"); projCapability.AddBackgroundModes(BackgroundModesOptions.RemoteNotifications); projCapability.AddPushNotifications(Debug.isDebugBuild); projCapability.WriteToFile(); } }
static void AddCapabilities(PBXProject proj, string targetGuid, ProjectCapabilityManager capManager) { if (ISD_Settings.Instance.Capabilities.Count == 0) { return; } foreach (var cap in ISD_Settings.Instance.Capabilities) { switch (cap.CapabilityType) { case ISD_CapabilityType.Cloud: var cloudSettings = ISD_Settings.Instance.iCloudCapabilitySettings; capManager.AddiCloud(cloudSettings.KeyValueStorage, cloudSettings.iCloudDocument, new string[] { }); break; case ISD_CapabilityType.InAppPurchase: capManager.AddInAppPurchase(); break; case ISD_CapabilityType.GameCenter: capManager.AddGameCenter(); break; case ISD_CapabilityType.PushNotifications: var pushSettings = ISD_Settings.Instance.PushNotificationsCapabilitySettings; capManager.AddPushNotifications(pushSettings.Development); break; default: var capability = ISD_PBXCapabilityTypeUtility.ToPBXCapability(cap.CapabilityType); string entitlementsFilePath = null; if (!string.IsNullOrEmpty(cap.EntitlementsFilePath)) { entitlementsFilePath = cap.EntitlementsFilePath; } proj.AddCapability(targetGuid, capability, entitlementsFilePath, cap.AddOptionalFramework); break; } } }
private static void SetCapabilitiesSimple(string buildPath, string entitlementsName) { string pbxPath = PBXProject.GetPBXProjectPath(buildPath); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(pbxPath); var target_name = PBXProject.GetUnityTargetName(); // var target_guid = pbxProject.TargetGuidByName(target_name); var capManager = new ProjectCapabilityManager(pbxPath, entitlementsName, target_name); capManager.AddGameCenter(); capManager.AddInAppPurchase(); bool developmentMode = true; // Development mode should be used while testing your application outside of the App Store. capManager.AddPushNotifications(developmentMode); capManager.AddBackgroundModes(BackgroundModesOptions.RemoteNotifications); //todo: Problem is: is not setting up remote notification flag capManager.WriteToFile(); // will update Info List, Will update Capability Entitlements }
public static void OnPostprocessBuildHandler(BuildTarget buildTarget, string path) { var projPath = path + "/Unity-iPhone.xcodeproj/project.pbxproj"; var proj = new PBXProject(); proj.ReadFromString(File.ReadAllText(projPath)); var target = proj.GetUnityMainTargetGuid(); proj.AddFrameworkToProject(target, "UserNotifications.framework", true); proj.AddCapability(target, PBXCapabilityType.PushNotifications); if (Directory.Exists(ICONS_PROJECT_PATH)) { foreach (var file in Directory.GetFiles(ICONS_PROJECT_PATH, "*.png", SearchOption.AllDirectories)) { var dstLocalPath = Path.GetFileName(file); var resourcesBuildPhase = proj.GetResourcesBuildPhaseByTarget(target); var fileRef = proj.AddFile(dstLocalPath, dstLocalPath); File.Copy(file, Path.Combine(path, dstLocalPath), true); proj.AddFileToBuild(target, fileRef); } } File.WriteAllText(projPath, proj.WriteToString()); var capabilities = new ProjectCapabilityManager(PBXProject.GetPBXProjectPath(path), "app.entitlements", "Unity-iPhone"); capabilities.AddPushNotifications(true); capabilities.AddBackgroundModes(BackgroundModesOptions.RemoteNotifications); capabilities.WriteToFile(); }
private static void AddCapabilities(PBXProject project, string pathToBuildProject) { string targetGuid = project.GetUnityMainTargetGuid(); string relativeEntitlementsFilePath = ProductName + "." + "entitlements"; ProjectCapabilityManager manager = new ProjectCapabilityManager(pathToBuildProject + "/Unity-iPhone.xcodeproj/project.pbxproj", relativeEntitlementsFilePath, "Unity-iPhone"); // 1. game center manager.AddGameCenter(); if (project.ContainsFramework(targetGuid, "GameKit.framework") == false) { Debug.Log("Add GameKit.framework"); project.AddFrameworkToProject(targetGuid, "GameKit.framework", true); } // 2. purchase manager.AddInAppPurchase(); if (project.ContainsFramework(targetGuid, "StoreKit.framework") == false) { Debug.Log("Add StoreKit.framework"); project.AddFrameworkToProject(targetGuid, "StoreKit.framework", true); } // 3. remote push manager.AddPushNotifications(true); project.AddFile(relativeEntitlementsFilePath, relativeEntitlementsFilePath); project.AddBuildProperty(targetGuid, "CODE_SIGN_ENTITLEMENTS", relativeEntitlementsFilePath); // 4. background manager.AddBackgroundModes(BackgroundModesOptions.RemoteNotifications); // 4. domains //string[] domains = { "xxx"}; //manager.AddAssociatedDomains(domains); manager.WriteToFile(); }
static void ProcessPBXProject(string pathToBuiltProject) { var unityProjPath = Application.dataPath.Replace("Assets", ""); string projPath = pathToBuiltProject + "/Unity-iPhone.xcodeproj/project.pbxproj"; PBXProject proj = new PBXProject(); proj.ReadFromString(File.ReadAllText(projPath)); string target = proj.TargetGuidByName("Unity-iPhone"); var settings = GetiOSBuildOptions(); //1.1 framework && lib if (settings.SystemFiles != null) { foreach (var fileName in settings.SystemFiles) { if (fileName.EndsWith(".framework")) { proj.AddFrameworkToProject(target, fileName, false); } else { var fileGuid = proj.AddFile("usr/lib/" + fileName, "Frameworks/" + fileName, PBXSourceTree.Sdk); proj.AddFileToBuild(target, fileGuid); } } } //2 Capabilities if (settings.Capability != null) { foreach (var name in settings.Capability) { switch (name) { case "GameCenter": proj.AddCapability(target, PBXCapabilityType.GameCenter); break; case "InAppPurchase": proj.AddCapability(target, PBXCapabilityType.InAppPurchase); break; case "PushNotifications": proj.AddCapability(target, PBXCapabilityType.PushNotifications); var bundleIdLastIndex = settings.BundleIdentifier.LastIndexOf('.') + 1; var entitlementName = string.Format("{0}.entitlements", settings.BundleIdentifier.Substring(bundleIdLastIndex)); var capManager = new ProjectCapabilityManager(projPath, entitlementName, PBXProject.GetUnityTargetName()); capManager.AddPushNotifications(true); capManager.WriteToFile(); File.Copy(Path.Combine(pathToBuiltProject, entitlementName), Path.Combine(pathToBuiltProject, "Unity-iPhone", entitlementName), true); break; default: break; } } } //3 Info(Info.plist) string plistPath = pathToBuiltProject + "/Info.plist"; var plist = new PlistDocument(); plist.ReadFromString(File.ReadAllText(plistPath)); var plistRoot = plist.root; //麦克风权限 plistRoot.SetString("NSMicrophoneUsageDescription", "用于游戏内语音功能时访问麦克风收录语音"); plist.WriteToFile(plistPath); //4 Build Settings // 关闭bitcode(tolua不支持) proj.SetBuildProperty(target, "ENABLE_BITCODE", "NO"); //5 class string unityAppControllerPath = pathToBuiltProject + "/Classes/UnityAppController.mm"; // 6 appiconset if (!string.IsNullOrEmpty(settings.AppIconSetPath)) { string dstPath = pathToBuiltProject + "/Unity-iPhone/Images.xcassets/AppIcon.appiconset/"; string srcPath = Path.Combine(unityProjPath, settings.AppIconSetPath); foreach (var file in Directory.GetFiles(srcPath)) { var to = Path.Combine(dstPath, Path.GetFileName(file)); File.Copy(file, to, true); } } // Save PBXProject proj.WriteToFile(projPath); }
static void AddCapabilities(PBXProject proj, string targetGuid, ProjectCapabilityManager capManager) { var capability = ISD_Settings.Instance.Capability; if (capability.iCloud.Enabled) { if (capability.iCloud.iCloudDocument || capability.iCloud.customContainers.Count > 0) { capManager.AddiCloud(capability.iCloud.keyValueStorage, capability.iCloud.iCloudDocument, capability.iCloud.customContainers.ToArray()); } else { capManager.AddiCloud(capability.iCloud.keyValueStorage, false, null); } } if (capability.PushNotifications.Enabled) { capManager.AddPushNotifications(capability.PushNotifications.development); } if (capability.GameCenter.Enabled) { capManager.AddGameCenter(); } if (capability.Wallet.Enabled) { capManager.AddWallet(capability.Wallet.passSubset.ToArray()); } if (capability.Siri.Enabled) { capManager.AddSiri(); } if (capability.ApplePay.Enabled) { capManager.AddApplePay(capability.ApplePay.merchants.ToArray()); } if (capability.InAppPurchase.Enabled) { capManager.AddInAppPurchase(); } if (capability.Maps.Enabled) { var options = MapsOptions.None; foreach (var opt in capability.Maps.options) { MapsOptions opt2 = (MapsOptions)opt; options |= opt2; } capManager.AddMaps(options); } if (capability.PersonalVPN.Enabled) { capManager.AddPersonalVPN(); } if (capability.BackgroundModes.Enabled) { var options = BackgroundModesOptions.None; foreach (var opt in capability.BackgroundModes.options) { BackgroundModesOptions opt2 = (BackgroundModesOptions)opt; options |= opt2; } capManager.AddBackgroundModes(options); } if (capability.InterAppAudio.Enabled) { capManager.AddInterAppAudio(); } if (capability.KeychainSharing.Enabled) { capManager.AddKeychainSharing(capability.KeychainSharing.accessGroups.ToArray()); } if (capability.AssociatedDomains.Enabled) { capManager.AddAssociatedDomains(capability.AssociatedDomains.domains.ToArray()); } if (capability.AppGroups.Enabled) { capManager.AddAppGroups(capability.AppGroups.groups.ToArray()); } if (capability.DataProtection.Enabled) { capManager.AddDataProtection(); } if (capability.HomeKit.Enabled) { capManager.AddHomeKit(); } if (capability.HealthKit.Enabled) { capManager.AddHealthKit(); } if (capability.WirelessAccessoryConfiguration.Enabled) { capManager.AddWirelessAccessoryConfiguration(); } /* * * * if (ISD_Settings.Instance.Capabilities.Count == 0) { * return; * } * * * foreach (var cap in ISD_Settings.Instance.Capabilities) { * switch(cap.CapabilityType) { * * * case ISD_CapabilityType.InAppPurchase: * capManager.AddInAppPurchase(); * break; * case ISD_CapabilityType.GameCenter: * capManager.AddGameCenter(); * break; * case ISD_CapabilityType.PushNotifications: * var pushSettings = ISD_Settings.Instance.PushNotificationsCapabilitySettings; * capManager.AddPushNotifications(pushSettings.Development); * break; * * default: * var capability = ISD_PBXCapabilityTypeUtility.ToPBXCapability(cap.CapabilityType); * string entitlementsFilePath = null; * if(!string.IsNullOrEmpty(cap.EntitlementsFilePath)) { * entitlementsFilePath = cap.EntitlementsFilePath; * } * * * proj.AddCapability(targetGuid, capability, entitlementsFilePath, cap.AddOptionalFramework); * break; * } * } */ }
public static void OnPostprocessBuild(BuildTarget buildTarget, string path) { #if PLATFORM_IOS if (buildTarget == BuildTarget.iOS) { var projPath = path + "/Unity-iPhone.xcodeproj/project.pbxproj"; var proj = new PBXProject(); proj.ReadFromString(File.ReadAllText(projPath)); string mainTarget; string unityFrameworkTarget; var unityMainTargetGuidMethod = proj.GetType().GetMethod("GetUnityMainTargetGuid"); var unityFrameworkTargetGuidMethod = proj.GetType().GetMethod("GetUnityFrameworkTargetGuid"); if (unityMainTargetGuidMethod != null && unityFrameworkTargetGuidMethod != null) { mainTarget = (string)unityMainTargetGuidMethod.Invoke(proj, null); unityFrameworkTarget = (string)unityFrameworkTargetGuidMethod.Invoke(proj, null); } else { mainTarget = proj.TargetGuidByName("Unity-iPhone"); unityFrameworkTarget = mainTarget; } var settings = UnityNotificationEditorManager.Initialize().iOSNotificationEditorSettingsFlat; var addPushNotificationCapability = (bool)settings .Find(i => i.key == "UnityAddRemoteNotificationCapability").val == true;; var needLocationFramework = (bool)settings .Find(i => i.key == "UnityUseLocationNotificationTrigger").val == true;; proj.AddFrameworkToProject(unityFrameworkTarget, "UserNotifications.framework", true); if (needLocationFramework) { proj.AddFrameworkToProject(unityFrameworkTarget, "CoreLocation.framework", false); } File.WriteAllText(projPath, proj.WriteToString()); if (addPushNotificationCapability) { var useReleaseAPSEnvSetting = settings .Find(i => i.key == "UnityUseAPSReleaseEnvironment"); var useReleaseAPSEnv = false; if (useReleaseAPSEnvSetting != null) { useReleaseAPSEnv = (bool)useReleaseAPSEnvSetting.val; } var entitlementsFileName = proj.GetBuildPropertyForConfig(mainTarget, "CODE_SIGN_ENTITLEMENTS"); if (entitlementsFileName == null) { var bundleIdentifier = PlayerSettings.GetApplicationIdentifier(BuildTargetGroup.iOS); entitlementsFileName = string.Format("{0}.entitlements", bundleIdentifier.Substring(bundleIdentifier.LastIndexOf(".") + 1)); } var pbxPath = PBXProject.GetPBXProjectPath(path); var capManager = new ProjectCapabilityManager(pbxPath, entitlementsFileName, "Unity-iPhone"); capManager.AddPushNotifications(!useReleaseAPSEnv); capManager.WriteToFile(); } // Get plist var plistPath = path + "/Info.plist"; var plist = new PlistDocument(); plist.ReadFromString(File.ReadAllText(plistPath)); // Get root var rootDict = plist.root; var requiredVersion = new Version(8, 0); bool hasMinOSVersion; try { var currentVersion = new Version(PlayerSettings.iOS.targetOSVersionString); hasMinOSVersion = currentVersion >= requiredVersion; } catch (Exception) { hasMinOSVersion = false; } if (!hasMinOSVersion) { Debug.Log("UserNotifications are only available on iOSSettings 10 and above, please make sure that you set a correct `Target minimum iOSSettings Version` in Player Settings."); } foreach (var setting in settings) { if (setting.val.GetType() == typeof(bool)) { rootDict.SetBoolean(setting.key, (bool)setting.val); } else if (setting.val.GetType() == typeof(PresentationOption) || setting.val.GetType() == typeof(AuthorizationOption)) { rootDict.SetInteger(setting.key, (int)setting.val); } } if (addPushNotificationCapability) { PlistElementArray currentBacgkgroundModes = (PlistElementArray)rootDict["UIBackgroundModes"]; if (currentBacgkgroundModes == null) { currentBacgkgroundModes = rootDict.CreateArray("UIBackgroundModes"); } currentBacgkgroundModes.AddString("remote-notification"); } // Write to file File.WriteAllText(plistPath, plist.WriteToString()); //Get Preprocessor.h var preprocessorPath = path + "/Classes/Preprocessor.h"; var preprocessor = File.ReadAllText(preprocessorPath); if (needLocationFramework) { if (preprocessor.Contains("UNITY_USES_LOCATION")) { preprocessor = preprocessor.Replace("UNITY_USES_LOCATION 0", "UNITY_USES_LOCATION 1"); } } preprocessor = preprocessor.Replace("UNITY_USES_REMOTE_NOTIFICATIONS 0", "UNITY_USES_REMOTE_NOTIFICATIONS 1"); File.WriteAllText(preprocessorPath, preprocessor); } #endif }
private static void PostProcessXCodeProject(string path) { Debug.Log("Post Process X Code Project"); var settings = GetBuildSettings(); if (settings.EnablePostProcessXCodeProject == false) { Debug.Log("[HovelHouse.CloudKit] skipping post process build step..."); return; } Debug.Log("[HovelHouse.CloudKit] " + path); // When building a MacOS xCode project, unity's GetPBXProjectPath // returns the wrong pbxproject path #if UNITY_STANDALONE_OSX && UNITY_2019_3_OR_NEWER string pbxPath = Path.Combine(path, "./project.pbxproj"); #else string pbxPath = PBXProject.GetPBXProjectPath(path); #endif var pbxProject = new PBXProject(); pbxProject.ReadFromFile(pbxPath); var name = PlayerSettings.applicationIdentifier.Split('.').Last(); #if UNITY_2019_3_OR_NEWER // On MacOS GetUnityManTargetGuid returns null - so we have to look it up by name // but honestly, doesn't even look like the ProjectCapabilityManager is doing anything // on MacOS #if UNITY_STANDALONE_OSX string targetGUID = pbxProject.TargetGuidByName(name); string entitlementsFilename = name + "/" + name + ".entitlements"; #else string targetGUID = pbxProject.GetUnityMainTargetGuid(); string entitlementsFilename = name + ".entitlements"; #endif if (string.IsNullOrEmpty(targetGUID)) { throw new BuildFailedException("unable to find the GUID of the build target"); } ProjectCapabilityManager projCapability = new ProjectCapabilityManager( pbxPath, entitlementsFilename, null, targetGUID); #else string entitlementsFilename = name + ".entitlements"; ProjectCapabilityManager projCapability = new ProjectCapabilityManager( pbxPath, entitlementsFilename, PBXProject.GetUnityTargetName()); #endif projCapability.AddiCloud( settings.EnableKeyVaueStorage, settings.EnableDocumentStorage, settings.EnableCloudKit, settings.AddDefaultContainers, settings.CustomContainers); if (settings.EnableCloudKitNotifications) { projCapability.AddPushNotifications(settings.apsEnvironment == APSEnvironment.Development); projCapability.AddBackgroundModes((BackgroundModesOptions)settings.BackgroundModes); } projCapability.WriteToFile(); }
private static void AddCapabilities(ProjectCapabilityManager capManager) { var capability = ISD_Settings.Instance.Capability; if (capability.iCloud.Enabled) { if (capability.iCloud.iCloudDocument || capability.iCloud.customContainers.Count > 0) { capManager.AddiCloud(capability.iCloud.keyValueStorage, capability.iCloud.iCloudDocument, capability.iCloud.customContainers.ToArray()); } else { capManager.AddiCloud(capability.iCloud.keyValueStorage, false, null); } } if (capability.PushNotifications.Enabled) { capManager.AddPushNotifications(capability.PushNotifications.development); } if (capability.GameCenter.Enabled) { capManager.AddGameCenter(); } if (capability.Wallet.Enabled) { capManager.AddWallet(capability.Wallet.passSubset.ToArray()); } if (capability.Siri.Enabled) { capManager.AddSiri(); } if (capability.ApplePay.Enabled) { capManager.AddApplePay(capability.ApplePay.merchants.ToArray()); } if (capability.InAppPurchase.Enabled) { capManager.AddInAppPurchase(); } if (capability.Maps.Enabled) { var options = MapsOptions.None; foreach (var opt in capability.Maps.options) { MapsOptions opt2 = (MapsOptions)opt; options |= opt2; } capManager.AddMaps(options); } if (capability.PersonalVPN.Enabled) { capManager.AddPersonalVPN(); } if (capability.BackgroundModes.Enabled) { var options = BackgroundModesOptions.None; foreach (var opt in capability.BackgroundModes.options) { BackgroundModesOptions opt2 = (BackgroundModesOptions)opt; options |= opt2; } capManager.AddBackgroundModes(options); } if (capability.InterAppAudio.Enabled) { capManager.AddInterAppAudio(); } if (capability.KeychainSharing.Enabled) { capManager.AddKeychainSharing(capability.KeychainSharing.accessGroups.ToArray()); } if (capability.AssociatedDomains.Enabled) { capManager.AddAssociatedDomains(capability.AssociatedDomains.domains.ToArray()); } if (capability.AppGroups.Enabled) { capManager.AddAppGroups(capability.AppGroups.groups.ToArray()); } if (capability.DataProtection.Enabled) { capManager.AddDataProtection(); } if (capability.HomeKit.Enabled) { capManager.AddHomeKit(); } if (capability.HealthKit.Enabled) { capManager.AddHealthKit(); } if (capability.WirelessAccessoryConfiguration.Enabled) { capManager.AddWirelessAccessoryConfiguration(); } }
public static void OnPostprocessBuild(BuildTarget build_target, string path) { if (build_target != BuildTarget.iOS) return; string proj_path = PBXProject.GetPBXProjectPath(path); PBXProject proj = new PBXProject(); proj.ReadFromString(File.ReadAllText(proj_path)); // 获取当前项目名字 string target = proj.TargetGuidByName(PBXProject.GetUnityTargetName()); // 对所有的编译配置设置选项 proj.SetBuildProperty(target, "ENABLE_BITCODE", "NO"); // 添加依赖库 proj.AddFrameworkToProject(target, "libc++.dylib", false); proj.AddFrameworkToProject(target, "libsqlite3.dylib", false); proj.AddFrameworkToProject(target, "libz.dylib", false); proj.AddFrameworkToProject(target, "libc++.tbd", false); proj.AddFrameworkToProject(target, "libicucore.tbd", false); proj.AddFrameworkToProject(target, "libsqlite3.tbd", false); proj.AddFrameworkToProject(target, "libz.tbd", false); proj.AddFrameworkToProject(target, "libz.1.2.5.tbd", false); proj.AddFrameworkToProject(target, "Accelerate.framework", false); proj.AddFrameworkToProject(target, "AudioToolbox.framework", false); proj.AddFrameworkToProject(target, "AVFoundation.framework", false); proj.AddFrameworkToProject(target, "CFNetwork.framework", false); proj.AddFrameworkToProject(target, "CoreLocation.framework", false); proj.AddFrameworkToProject(target, "CoreMedia.framework", false); proj.AddFrameworkToProject(target, "CoreMotion.framework", false); proj.AddFrameworkToProject(target, "CoreTelephony.framework", false); proj.AddFrameworkToProject(target, "CoreVideo.framework", false); proj.AddFrameworkToProject(target, "JavaScriptCore.framework", true);// 设置为Optional proj.AddFrameworkToProject(target, "MessageUI.framework", false); proj.AddFrameworkToProject(target, "MobileCoreServices.framework", false); proj.AddFrameworkToProject(target, "PushKit.framework", true); proj.AddFrameworkToProject(target, "Security.framework", false);// 用于存储keychain proj.AddFrameworkToProject(target, "SystemConfiguration.framework", false);// 用于读取异常发生时的系统信息 proj.AddFrameworkToProject(target, "UserNotifications.framework", true); // 设置签名 //proj.SetBuildProperty (target, "CODE_SIGN_IDENTITY", "iPhone Distribution: _______________"); //proj.SetBuildProperty (target, "PROVISIONING_PROFILE", "********-****-****-****-************"); //string debugConfig = proj.BuildConfigByName(target, "Debug"); //string releaseConfig = proj.BuildConfigByName(target, "Release"); //proj.SetBuildPropertyForConfig(debugConfig, "PROVISIONING_PROFILE", "证书"); //proj.SetBuildPropertyForConfig(releaseConfig, "PROVISIONING_PROFILE", "证书"); //proj.SetBuildPropertyForConfig(debugConfig, "PROVISIONING_PROFILE(Deprecated)", "证书"); //proj.SetBuildPropertyForConfig(releaseConfig, "PROVISIONING_PROFILE(Deprecated)", "证书"); //proj.SetBuildPropertyForConfig(debugConfig, "CODE_SIGN_IDENTITY", "自己的证书"); //proj.SetBuildPropertyForConfig(releaseConfig, "CODE_SIGN_IDENTITY", "自己的证书"); //proj.SetTeamId(target, "Team ID(自己的teamid)"); //proj.AddCapability(target, PBXCapabilityType.AssociatedDomains); // 保存工程 proj.WriteToFile(proj_path); ProjectCapabilityManager proj_capability_mgr = new ProjectCapabilityManager(proj_path, "KingNative.entitlements", PBXProject.GetUnityTargetName()); proj_capability_mgr.AddAssociatedDomains(new string[] { "applinks:znc4d4.openinstall.io" });// OpenInstall proj_capability_mgr.AddPushNotifications(false); proj_capability_mgr.AddBackgroundModes(BackgroundModesOptions.RemoteNotifications); proj_capability_mgr.WriteToFile(); // 修改plist string plist_path = path + "/Info.plist"; PlistDocument plist = new PlistDocument(); plist.ReadFromString(File.ReadAllText(plist_path)); PlistElementDict root_dict = plist.root; root_dict.SetString("com.openinstall.APP_KEY", "znc4d4");// OpenInstall // NativeToolkit root_dict.SetString("NSPhotoLibraryUsageDescription", "Requires access to the Photo Library"); root_dict.SetString("NSPhotoLibraryAddUsageDescription", "Requires access to the Photo Library"); root_dict.SetString("NSCameraUsageDescription", "Requires access to the Camera"); root_dict.SetString("NSContactsUsageDescription", "Requires access to Contacts"); root_dict.SetString("NSLocationAlwaysUsageDescription", "Requires access to Location"); root_dict.SetString("NSLocationWhenInUseUsageDescription", "Requires access to Location"); root_dict.SetString("NSLocationAlwaysAndWhenInUseUsageDescription", "Requires access to Location"); // 保存plist plist.WriteToFile(plist_path); #endif }
protected override void OnPostProcessBuild(string playerPath) { #if UNITY_IOS string projPath = Path.Combine(playerPath, "Unity-iPhone.xcodeproj/project.pbxproj"); PBXProject proj = new PBXProject(); proj.ReadFromFile(projPath); string target = proj.TargetGuidByName("Unity-iPhone"); proj.SetBuildProperty(target, "ENABLE_BITCODE", m_EnableBitcode ? "YES" : "NO"); if (string.IsNullOrEmpty(m_AppleDeveloperTeamId)) { proj.SetBuildProperty(target, "DEVELOPMENT_TEAM", m_AppleDeveloperTeamId); } for (int i = 0; i < m_Frameworks.Length; i++) { var s = m_Frameworks[i]; proj.AddFrameworkToProject(target, s, true); } for (int i = 0; i < m_Files.Length; i++) { var s = m_Files[i]; proj.AddFileToBuild(target, proj.AddFile(Path.Combine("usr/lib/", s.Name), Path.Combine("Frameworks/", s.Name), (PBXSourceTree)s.SourceTree)); } proj.WriteToFile(projPath); string plistPath = Path.Combine(playerPath, "Info.plist"); PlistDocument plist = new PlistDocument(); plist.ReadFromFile(plistPath); PlistElementDict root = plist.root; for (int i = 0; i < m_InfoPlistEntries.Length; i++) { InfoPlistEntry entry = m_InfoPlistEntries[i]; switch (entry.Type) { case PlistEntryType.Boolean: root.SetBoolean(entry.Key, entry.BooleanValue); break; case PlistEntryType.Integer: root.SetInteger(entry.Key, entry.IntegerValue); break; case PlistEntryType.String: root.SetString(entry.Key, entry.StringValue); break; } } plist.WriteToFile(plistPath); var capabilityManager = new ProjectCapabilityManager(projPath, "Unity-iPhone/app.entitlements", "Unity-iPhone"); if (m_EnableGameCenter) { capabilityManager.AddGameCenter(); } if (m_EnableInAppPurchase) { capabilityManager.AddInAppPurchase(); } if (m_EnableKeychainSharing) { capabilityManager.AddKeychainSharing(m_KeychainAccessGroups); } if (m_EnablePushNotifications) { capabilityManager.AddPushNotifications(m_PushNotificationsDevelopment); } capabilityManager.WriteToFile(); #endif }