public void Should_Not_Have_Gap_Duration_Tail_Mode_Filler_With_Fallback() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromMinutes(55)); Collection collectionTwo = TwoItemCollection(3, 4, TimeSpan.FromMinutes(4)); Collection collectionThree = TwoItemCollection(5, 6, TimeSpan.FromMinutes(1)); var scheduleItem = new ProgramScheduleItemDuration { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlayoutDuration = TimeSpan.FromHours(3), TailMode = TailMode.Filler, PlaybackOrder = PlaybackOrder.Chronological, TailFiller = new FillerPreset { FillerKind = FillerKind.Tail, Collection = collectionTwo, CollectionId = collectionTwo.Id }, FallbackFiller = new FillerPreset { FillerKind = FillerKind.Fallback, Collection = collectionThree, CollectionId = collectionThree.Id } }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( new List <ProgramScheduleItem> { scheduleItem }, new CollectionEnumeratorState()); var enumerator1 = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var enumerator2 = new ChronologicalMediaCollectionEnumerator( collectionTwo.MediaItems, new CollectionEnumeratorState()); var enumerator3 = new ChronologicalMediaCollectionEnumerator( collectionThree.MediaItems, new CollectionEnumeratorState()); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); var scheduler = new PlayoutModeSchedulerDuration(new Mock <ILogger>().Object); (PlayoutBuilderState playoutBuilderState, List <PlayoutItem> playoutItems) = scheduler.Schedule( startState, CollectionEnumerators( scheduleItem, enumerator1, scheduleItem.TailFiller, enumerator2, scheduleItem.FallbackFiller, enumerator3), scheduleItem, NextScheduleItem, HardStop(scheduleItemsEnumerator)); playoutBuilderState.CurrentTime.Should().Be(startState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(4); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemsEnumerator.State.Index.Should().Be(0); enumerator1.State.Index.Should().Be(1); enumerator2.State.Index.Should().Be(1); enumerator3.State.Index.Should().Be(1); playoutItems.Count.Should().Be(7); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(startState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[0].GuideFinish.HasValue.Should().BeFalse(); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(startState.CurrentTime.AddMinutes(55)); playoutItems[1].GuideGroup.Should().Be(2); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[1].GuideFinish.HasValue.Should().BeFalse(); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(1, 50, 0))); playoutItems[2].GuideGroup.Should().Be(3); playoutItems[2].FillerKind.Should().Be(FillerKind.None); playoutItems[2].GuideFinish.HasValue.Should().BeTrue(); playoutItems[3].MediaItemId.Should().Be(3); playoutItems[3].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 45, 0))); playoutItems[3].GuideGroup.Should().Be(3); playoutItems[3].FillerKind.Should().Be(FillerKind.Tail); playoutItems[3].GuideFinish.HasValue.Should().BeFalse(); playoutItems[4].MediaItemId.Should().Be(4); playoutItems[4].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 49, 0))); playoutItems[4].GuideGroup.Should().Be(3); playoutItems[4].FillerKind.Should().Be(FillerKind.Tail); playoutItems[4].GuideFinish.HasValue.Should().BeFalse(); playoutItems[5].MediaItemId.Should().Be(3); playoutItems[5].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 53, 0))); playoutItems[5].GuideGroup.Should().Be(3); playoutItems[5].FillerKind.Should().Be(FillerKind.Tail); playoutItems[5].GuideFinish.HasValue.Should().BeFalse(); playoutItems[6].MediaItemId.Should().Be(5); playoutItems[6].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 57, 0))); playoutItems[6].GuideGroup.Should().Be(3); playoutItems[6].FillerKind.Should().Be(FillerKind.Fallback); playoutItems[6].GuideFinish.HasValue.Should().BeFalse(); }
public void Should_Fill_Exact_Duration_CustomTitle() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromHours(1)); var scheduleItem = new ProgramScheduleItemDuration { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlayoutDuration = TimeSpan.FromHours(3), TailMode = TailMode.None, PlaybackOrder = PlaybackOrder.Chronological, CustomTitle = "Custom Title" }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( new List <ProgramScheduleItem> { scheduleItem }, new CollectionEnumeratorState()); var enumerator = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); var scheduler = new PlayoutModeSchedulerDuration(new Mock <ILogger>().Object); (PlayoutBuilderState playoutBuilderState, List <PlayoutItem> playoutItems) = scheduler.Schedule( startState, CollectionEnumerators(scheduleItem, enumerator), scheduleItem, NextScheduleItem, HardStop(scheduleItemsEnumerator)); playoutBuilderState.CurrentTime.Should().Be(startState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(2); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemsEnumerator.State.Index.Should().Be(0); enumerator.State.Index.Should().Be(1); playoutItems.Count.Should().Be(3); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(startState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[0].GuideFinish.HasValue.Should().BeFalse(); playoutItems[0].CustomTitle.Should().Be("Custom Title"); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(startState.CurrentTime.AddHours(1)); playoutItems[1].GuideGroup.Should().Be(1); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[1].GuideFinish.HasValue.Should().BeFalse(); playoutItems[1].CustomTitle.Should().Be("Custom Title"); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(startState.CurrentTime.AddHours(2)); playoutItems[2].GuideGroup.Should().Be(1); playoutItems[2].FillerKind.Should().Be(FillerKind.None); playoutItems[2].GuideFinish.HasValue.Should().BeTrue(); playoutItems[2].CustomTitle.Should().Be("Custom Title"); }
public void Should_Have_Gap_Duration_Tail_Mode_Offline_No_Fallback() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromMinutes(55)); var scheduleItem = new ProgramScheduleItemDuration { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlayoutDuration = TimeSpan.FromHours(3), TailMode = TailMode.Offline, PlaybackOrder = PlaybackOrder.Chronological }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( new List <ProgramScheduleItem> { scheduleItem }, new CollectionEnumeratorState()); var enumerator = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); var scheduler = new PlayoutModeSchedulerDuration(new Mock <ILogger>().Object); (PlayoutBuilderState playoutBuilderState, List <PlayoutItem> playoutItems) = scheduler.Schedule( startState, CollectionEnumerators(scheduleItem, enumerator), scheduleItem, NextScheduleItem, HardStop(scheduleItemsEnumerator)); // duration block should end after exact duration, with gap playoutBuilderState.CurrentTime.Should().Be(startState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 45, 0))); playoutBuilderState.NextGuideGroup.Should().Be(4); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemsEnumerator.State.Index.Should().Be(0); enumerator.State.Index.Should().Be(1); playoutItems.Count.Should().Be(3); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(startState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[0].GuideFinish.HasValue.Should().BeFalse(); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(startState.CurrentTime.AddMinutes(55)); playoutItems[1].GuideGroup.Should().Be(2); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[1].GuideFinish.HasValue.Should().BeFalse(); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(1, 50, 0))); playoutItems[2].GuideGroup.Should().Be(3); playoutItems[2].FillerKind.Should().Be(FillerKind.None); playoutItems[2].GuideFinish.HasValue.Should().BeTrue(); }