public static void ChangeGameToMakingPotions() { diagnosticState = DiagnosticState.MakingPotion; PrognosticPanelController.Show(); DiagnosticPanelController.Hide(); OptionsToolController.Hide(); }
private static void ChangeGameToMakingPotions() { PrognosticPanelController.Show(); DiagnosticPanelController.Hide(); }