public void VisibilityOverridenTrue() { controller.SetVisibility(true); Assert.IsTrue(controller.view.gameObject.activeInHierarchy); Assert.IsFalse(controller.view.menuShowHideAnimator.isVisible); }
public void VisibilityOverridenTrue() { controller.SetVisibility(true); Assert.AreEqual(true, controller.view.gameObject.activeInHierarchy); Assert.AreEqual(false, controller.view.showHideAnimator.isVisible); }