Exemplo n.º 1
0
        public bool Equals(ComponentResponse input)
        {
            if (input == null)
            {
                return(false);
            }

            return
                ((
                     Privacy == input.Privacy ||
                     (Privacy != null && Privacy.Equals(input.Privacy))
                     ) &&
                 (
                     Disabled == input.Disabled ||
                     (Disabled != null && Disabled.Equals(input.Disabled))
                 ));
        }
Exemplo n.º 2
0
        public bool Equals(SingleComponentResponseOfDestinyProfileRecordsComponent input)
        {
            if (input == null)
            {
                return(false);
            }

            return
                ((
                     Data == input.Data ||
                     (Data != null && Data.Equals(input.Data))
                     ) &&
                 (
                     Privacy == input.Privacy ||
                     (Privacy != null && Privacy.Equals(input.Privacy))
                 ) &&
                 (
                     Disabled == input.Disabled ||
                     (Disabled != null && Disabled.Equals(input.Disabled))
                 ));
        }
Exemplo n.º 3
0
        public bool Equals(DictionaryComponentResponseOfint32AndDestinyItemPlugObjectivesComponent input)
        {
            if (input == null)
            {
                return(false);
            }

            return
                ((
                     Data == input.Data ||
                     (Data != null && Data.SequenceEqual(input.Data))
                     ) &&
                 (
                     Privacy == input.Privacy ||
                     (Privacy != null && Privacy.Equals(input.Privacy))
                 ) &&
                 (
                     Disabled == input.Disabled ||
                     (Disabled != null && Disabled.Equals(input.Disabled))
                 ));
        }
Exemplo n.º 4
0
        public bool Equals(DictionaryComponentResponseOfint64AndDestinyCharacterProgressionComponent input)
        {
            if (input == null)
            {
                return(false);
            }

            return
                ((
                     Data == input.Data ||
                     (Data != null && Data.SequenceEqual(input.Data))
                     ) &&
                 (
                     Privacy == input.Privacy ||
                     (Privacy != null && Privacy.Equals(input.Privacy))
                 ) &&
                 (
                     Disabled == input.Disabled ||
                     (Disabled != null && Disabled.Equals(input.Disabled))
                 ));
        }
        public bool Equals(DictionaryComponentResponseOfuint32AndPublicDestinyVendorSaleItemSetComponent input)
        {
            if (input == null)
            {
                return(false);
            }

            return
                ((
                     Data == input.Data ||
                     (Data != null && Data.SequenceEqual(input.Data))
                     ) &&
                 (
                     Privacy == input.Privacy ||
                     (Privacy != null && Privacy.Equals(input.Privacy))
                 ) &&
                 (
                     Disabled == input.Disabled ||
                     (Disabled != null && Disabled.Equals(input.Disabled))
                 ));
        }