Exemplo n.º 1
0
        private void UpdatePreviousBuffs()
        {
            PreviousBuffs.Clear();

            for (int i = 0; i < player.CountBuffs(); i++)
            {
                PreviousBuffs.Add(player.buffType[i]);
            }
        }
Exemplo n.º 2
0
        public override void OnEnterWorld(Player player)
        {
            List <int> previousBuffs = new List <int>(PreviousBuffs.ToArray());

            UpdatePreviousBuffs();

            for (int i = 0; i < PreviousBuffs.Count; i++)
            {
                if (!previousBuffs.Contains(PreviousBuffs[i]))
                {
                    OnNewBuffDetected(PreviousBuffs[i]);
                }
            }
        }