public override void Begin()
        {
            base.Begin();
            var userEntity = repository.GetUserEntity();

            var preparationSignal = new PreparationSignal();

            preparationSignal.Progress = userEntity.Progress;
            sendViewDataSubject.OnNext(preparationSignal);
        }
 public void Render(PreparationSignal signal)
 {
     goToYouStage.SetProgress(signal.Progress);
 }