// Use this for initialization void Start() { m_virus = UsbProgram.Program.NONE; m_Sprite = GetComponentInParent <PrefabSprites>(); m_Canvas = GetComponentInChildren <Canvas>(); m_Image = GetComponentInChildren <UnityEngine.UI.Image>(); }
void Start() { counter = 0; m_Prefab = GetComponent <PrefabSprites>(); m_SphereSize = 2; // deedDone = false; ts = gameObject.GetComponentsInChildren <Transform>(); foreach (Transform Child in ts) { if (Child.gameObject.tag == "DartTarget") { t_target = Child; break; } } t = FindObjectsOfType <NewtonVR.NVRInteractable>(); }