Exemplo n.º 1
0
    public override void updateItem(GameObject item, int index)
    {
        if (item == null)
        {
            return;
        }

        PracticeChooseButton button = item.GetComponent <PracticeChooseButton> ();

        button.updateButton(missonList [index]);
    }
Exemplo n.º 2
0
    public override void initButton(int i)
    {
        if (nodeList [i] == null)
        {
            nodeList [i] = NGUITools.AddChild(gameObject, (fatherWindow as PracticeWindow).practiceBarPrefab);
        }

        nodeList [i].name = StringKit.intToFixString(i + 1);
        PracticeChooseButton button = nodeList [i].GetComponent <PracticeChooseButton> ();

        button.fatherWindow = fatherWindow;
        button.updateButton(missonList [i]);
    }