public override void Use(IFisher fisher) { PowerBonus powerUp = new PowerBonus (); powerUp.Use (fisher, this.sea, null); base.Use (fisher); }
public override void OnDied(object sender, EventArgs e) { base.OnDied(sender, e); _flower2?.OnDied(this, new EventArgs()); PowerBonus powerBonus = new PowerBonus(Danmaku, CenterCoordinates); powerBonus.Initialize(); danmaku.SliceOfLifeBase.Shinigami.Add(powerBonus); TenBonus tenBonus = new TenBonus(Danmaku, CenterCoordinates + new Vector2f(-40, 0)); tenBonus.Initialize(); danmaku.SliceOfLifeBase.Shinigami.Add(tenBonus); }