public void ChangeStageRoutine(Stage _from, Stage _to, Potal _toPotal) { from = _from; to = _to; toPotal = _toPotal; PlayManager.Instance.Player.IsMovable = false; FadeTool.Instance.FadeInOut(0.5f, 0.2f, ChangeStage, () => { PlayManager.Instance.Player.IsMovable = true; }); }
void OnPotal() { Potal potal = transform.parent.GetComponent <Potal> (); if (potal) { potal.OnPotal(); } }