Exemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        _posemanager = GameObject.FindGameObjectWithTag("Posemanager").GetComponent <PoseManager>();
        _PoseCanvas  = GameObject.Find("Pose_canvas").GetComponent <Canvas>();
        _Big         = GameObject.Find("Pose_Big").GetComponent <Image>();
        _big         = GameObject.Find("Pose_Big").GetComponent <Pose_big>();

        _View = GameObject.Find("ScoreCanvas").GetComponent <Canvas>();
        _view = GameObject.Find("ScoreCanvas").GetComponent <ScoreView>();
    }
Exemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        _pose_manager = GameObject.FindGameObjectWithTag("Posemanager").GetComponent <PoseManager>();
        _pose_big     = GameObject.Find("Pose_Big").GetComponent <Pose_big>();
        _rogo_dainozi = GameObject.Find("Rogo_Dainozi").GetComponent <Image>();
        rogo_r        = _rogo_dainozi.GetComponent <Image>().color.r;
        rogo_g        = _rogo_dainozi.GetComponent <Image>().color.g;
        rogo_b        = _rogo_dainozi.GetComponent <Image>().color.b;
        rogo_a        = _rogo_dainozi.GetComponent <Image>().color.a;

        _Chance = GameObject.Find("Chance").GetComponent <Image>();
        r       = _Chance.GetComponent <Image>().color.r;
        g       = _Chance.GetComponent <Image>().color.g;
        b       = _Chance.GetComponent <Image>().color.b;
        alpha   = _Chance.GetComponent <Image>().color.a;

        _rShoulder = GameObject.Find("Player_RightHand1");
        _lCrotch   = GameObject.Find("Player_LeftLeg1");
    }