/// <summary> /// Visits the Pool Constant Definition node. /// </summary> /// <param name="node">The node to visit.</param> public override bool VisitPoolConstantDefinition(PoolConstantDefinitionNode node) { if (node.PoolName == null) return false; if (node.PoolVariableName == null) return false; return true; }
protected virtual PoolConstantDefinitionNode ParsePoolConstantDefinition(IdentifierToken poolName) { // PARSE: <poolVariableDefinition> ::= <poolName> ’constant:’ <poolVariableNameString> <elementSeparator> PoolConstantDefinitionNode result = this.CreatePoolConstantDefinitionNode(poolName); Token token = this.GetNextTokenxx(); StringToken name = token as StringToken; if (name == null) { this.ReportParserError(result, "Missing pool constant name.", token); return(result); } name = this.VerifyIdentifierString(name, "Pool constant name not an identifier."); result.PoolVariableName = name; token = this.GetNextTokenxx(); if (!(token is EofToken)) { this.ReportParserError(result, "Unexpected code found after pool constant name.", token); } return(result); }
/// <summary> /// Visits the Pool Constant Definition node. /// </summary> /// <param name="node">The node to visit.</param> public virtual TResult VisitPoolConstantDefinition(PoolConstantDefinitionNode node) { return(default(TResult)); // The default naive implementation }