/// <summary> /// Gets the position of the client, and its outer boundaries /// </summary> public Rect Size() { Util.WinAPI.RECT r = new Pokemon.Util.WinAPI.RECT(); Util.WinAPI.GetWindowRect(Handle, ref r); return new Rect(r); }
/// <summary> /// Gets the position of the client, and its outer boundaries /// </summary> public Rect Size() { Util.WinAPI.RECT r = new Pokemon.Util.WinAPI.RECT(); Util.WinAPI.GetWindowRect(Handle, ref r); return(new Rect(r)); }