/// <summary>
		/// Create a new point-to-point message queue object.
		/// </summary>
		/// <param name="name">
		/// Indicates the name of a named queue.  Set to null to create
		/// an unnamed queue.
		/// </param>
		/// <param name="maxMessages">
		/// Indicates the length of the queue in messages.
		/// </param>
		/// <param name="maxMessageSize">
		/// Indicates the maximum size of each message in the queue.
		/// </param>
		/// <param name="readAccess">
		/// Set to true if messages will be read from the queue, false
		/// if messages will be written to the queue.  A read/write
		/// queue cannot be created.
		/// </param>
		/// <param name="flags">
		/// Flags indicating how the queue will operate.
		/// </param>
		public PointToPointMsgQueue( string name, 
			int maxMessages, int maxMessageSize, 
			bool readAccess, PointToPointMsgQueueFlags flags )
		{
			hMsgQueue = IntPtr.Zero;
			created = false;

			// Set up the descriptor for the queue, based on the
			// parameters.
			MSGQUEUEOPTIONS	opt = new MSGQUEUEOPTIONS();
			opt.dwFlags = (int)flags;
			opt.dwMaxMessages = maxMessages;
			opt.cbMaxMessage = maxMessageSize;
			opt.bReadAccess = ( readAccess ? 1 : 0 );

			// Actually create the queue.
			hMsgQueue = PointToPointMsgQueuePInvokes.CreateMsgQueue( name, opt );
			if ( hMsgQueue != IntPtr.Zero )
			{
				// Get indication of whether we created the queue or
				// if we just attached to an existing queue.
				uint	err = PointToPointMsgQueuePInvokes.GetLastError();
				if ( err == 0 )
				{
					created = true;
				}
				else
				{
					created = false;
				}
			}
		}
Exemplo n.º 2
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        /// <summary>
        /// Create a new point-to-point message queue object.
        /// </summary>
        /// <param name="name">
        /// Indicates the name of a named queue.  Set to null to create
        /// an unnamed queue.
        /// </param>
        /// <param name="maxMessages">
        /// Indicates the length of the queue in messages.
        /// </param>
        /// <param name="maxMessageSize">
        /// Indicates the maximum size of each message in the queue.
        /// </param>
        /// <param name="readAccess">
        /// Set to true if messages will be read from the queue, false
        /// if messages will be written to the queue.  A read/write
        /// queue cannot be created.
        /// </param>
        /// <param name="flags">
        /// Flags indicating how the queue will operate.
        /// </param>
        public PointToPointMsgQueue(string name,
                                    int maxMessages, int maxMessageSize,
                                    bool readAccess, PointToPointMsgQueueFlags flags)
        {
            hMsgQueue = IntPtr.Zero;
            created   = false;

            // Set up the descriptor for the queue, based on the
            // parameters.
            MSGQUEUEOPTIONS opt = new MSGQUEUEOPTIONS();

            opt.dwFlags       = (int)flags;
            opt.dwMaxMessages = maxMessages;
            opt.cbMaxMessage  = maxMessageSize;
            opt.bReadAccess   = (readAccess ? 1 : 0);

            // Actually create the queue.
            hMsgQueue = PointToPointMsgQueuePInvokes.CreateMsgQueue(name, opt);
            if (hMsgQueue != IntPtr.Zero)
            {
                // Get indication of whether we created the queue or
                // if we just attached to an existing queue.
                uint err = PointToPointMsgQueuePInvokes.GetLastError();
                if (err == 0)
                {
                    created = true;
                }
                else
                {
                    created = false;
                }
            }
        }
Exemplo n.º 3
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        /// <summary>
        /// Write a new item to the message queue.
        /// </summary>
        /// <param name="buffer">
        /// Caller-allocated byte array for the data.
        /// </param>
        /// <param name="bufferSize">
        /// Number of bytes in the caller-allocated buffer.
        /// </param>
        /// <param name="timeout">
        /// Time-out value in ms for the read.  If no messages arrive
        /// before the time-out occurs, the number of bytes read will
        /// be zero.
        /// </param>
        /// <param name="writeFlags">
        /// Can be set to AlertMsg, if an 'alert message' is to be posted
        /// to the queue.  Otherwise, set to zero.
        /// </param>
        /// <returns>
        /// True is returned on a successful write; false otherwise.
        /// </returns>
        public bool WriteMsgQueue(byte[] buffer, int bufferSize,
                                  int timeout, PointToPointMsgQueueFlags writeFlags)
        {
            bool result = PointToPointMsgQueuePInvokes.WriteMsgQueue(
                hMsgQueue, buffer, bufferSize,
                timeout, (int)writeFlags);

            // Check the result and throw exceptions on errors.
            // ????

            return(result);
        }
Exemplo n.º 4
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        internal void StatusThread()
        {
            // Ask the system to notify our message queue when devices of
            // the indicated class are added or removed.
            IntPtr h = RequestDeviceNotifications(
                devClass.ToGuid().ToByteArray(),
                mq.Handle, fAll);

            // Wait for the queue to be signaled.  When it is, decode
            // the message and call any listeners for it.  If the
            // queue closes suddenly, that's our cue to exit, shutting
            // down notifications before we leave.
            PointToPointMsgQueue q = mq;

            while (mq != null)                  // Check the global object here.
            {
                // Wait.  On return, true indicates that the queue is
                // signaled; false is a chance to check whether we should
                // exit.
                if (q.Wait(-1))
                {
                    // Read the event data.
                    int bytes = 0;
                    PointToPointMsgQueueFlags readFlags = 0;
                    DEVDETAIL devDetail = new DEVDETAIL();
                    if (q.ReadMsgQueue(devDetail.getBytes(),
                                       DEVDETAIL.MAX_DEVDETAIL_SIZE,
                                       ref bytes, -1, ref readFlags))
                    {
                        // Handle the event.
                        OnDeviceNotification(new DeviceNotificationArgs(
                                                 devDetail.guidDevClass, devDetail.fAttached,
                                                 devDetail.szName));
                    }
                }
                else
                {
                    System.Diagnostics.Debug.WriteLine(this, "mq is null in monitoring thread.  Exiting...");
                }
            }

            System.Diagnostics.Debug.WriteLine(this, "exiting DeviceStatusMonitor thread.");

            // Stop notifications to us.
            StopDeviceNotifications(h);
        }
Exemplo n.º 5
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        /// <summary>
        /// Read the next item from the message queue.
        /// </summary>
        /// <param name="buffer">
        /// Caller-allocated byte array for the data.
        /// </param>
        /// <param name="bufferSize">
        /// Number of bytes in the caller-allocated buffer.
        /// </param>
        /// <param name="bytesRead">
        /// Return value indicating number of bytes actually read and
        /// stored in the buffer.
        /// </param>
        /// <param name="timeout">
        /// Time-out value in ms for the read.  If no messages arrive
        /// before the time-out occurs, the number of bytes read will
        /// be zero.
        /// </param>
        /// <param name="readFlags">
        /// Will be set to AlertMsg if the message was written to the
        /// queue with that flag set.  Zero, otherwise.
        /// </param>
        /// <returns>
        /// True is returned on a successful read; false otherwise.
        /// </returns>
        public bool ReadMsgQueue(byte[] buffer, int bufferSize,
                                 ref int bytesRead, int timeout,
                                 ref PointToPointMsgQueueFlags readFlags)
        {
            int  fl     = 0;
            bool result = PointToPointMsgQueuePInvokes.ReadMsgQueue(
                hMsgQueue,
                buffer, bufferSize, ref bytesRead, timeout,
                ref fl);

            readFlags = (PointToPointMsgQueueFlags)fl;

            // Check the result and throw exceptions on errors.
            // ????

            return(result);
        }
		/// <summary>
		/// Write a new item to the message queue.
		/// </summary>
		/// <param name="buffer">
		/// Caller-allocated byte array for the data.
		/// </param>
		/// <param name="bufferSize">
		/// Number of bytes in the caller-allocated buffer.
		/// </param>
		/// <param name="timeout">
		/// Time-out value in ms for the read.  If no messages arrive
		/// before the time-out occurs, the number of bytes read will
		/// be zero.
		/// </param>
		/// <param name="writeFlags">
		/// Can be set to AlertMsg, if an 'alert message' is to be posted
		/// to the queue.  Otherwise, set to zero.
		/// </param>
		/// <returns>
		/// True is returned on a successful write; false otherwise.
		/// </returns>
		public bool WriteMsgQueue( byte[] buffer, int bufferSize, 
			int timeout, PointToPointMsgQueueFlags writeFlags )
		{
			bool	result =  PointToPointMsgQueuePInvokes.WriteMsgQueue( 
						hMsgQueue, buffer, bufferSize, 
						timeout, (int)writeFlags );

			// Check the result and throw exceptions on errors.
			// ????

			return result;
		}
		/// <summary>
		/// Read the next item from the message queue.
		/// </summary>
		/// <param name="buffer">
		/// Caller-allocated byte array for the data.
		/// </param>
		/// <param name="bufferSize">
		/// Number of bytes in the caller-allocated buffer.
		/// </param>
		/// <param name="bytesRead">
		/// Return value indicating number of bytes actually read and
		/// stored in the buffer.
		/// </param>
		/// <param name="timeout">
		/// Time-out value in ms for the read.  If no messages arrive
		/// before the time-out occurs, the number of bytes read will
		/// be zero.
		/// </param>
		/// <param name="readFlags">
		/// Will be set to AlertMsg if the message was written to the
		/// queue with that flag set.  Zero, otherwise.
		/// </param>
		/// <returns>
		/// True is returned on a successful read; false otherwise.
		/// </returns>
		public bool ReadMsgQueue( byte[] buffer, int bufferSize, 
			ref int bytesRead, int timeout, 
			ref PointToPointMsgQueueFlags readFlags )
		{
			int		fl = 0;
			bool	result =  PointToPointMsgQueuePInvokes.ReadMsgQueue( 
						hMsgQueue,
						buffer, bufferSize, ref bytesRead, timeout, 
						ref fl );

			readFlags = (PointToPointMsgQueueFlags)fl;

			// Check the result and throw exceptions on errors.
			// ????

			return result;
		}
        internal void StatusThread()
        {
            // Ask NDISUIO to send us notification messages for our
            // adapter.
            IntPtr ndisAccess = FileEx.CreateFile(
                NDISUIOPInvokes.NDISUIO_DEVICE_NAME,
                FileAccess.All,
                FileShare.None,
                FileCreateDisposition.OpenExisting,
                NDISUIOPInvokes.FILE_ATTRIBUTE_NORMAL | NDISUIOPInvokes.FILE_FLAG_OVERLAPPED);

            if ((int)ndisAccess == FileEx.InvalidHandle)
            {
                return;
            }

            NDISUIO_REQUEST_NOTIFICATION ndisRequestNotification =
                new NDISUIO_REQUEST_NOTIFICATION();

            ndisRequestNotification.hMsgQueue           = mq.Handle;
            ndisRequestNotification.dwNotificationTypes =
                NDISUIOPInvokes.NDISUIO_NOTIFICATION_MEDIA_SPECIFIC_NOTIFICATION |
                NDISUIOPInvokes.NDISUIO_NOTIFICATION_MEDIA_CONNECT |
                NDISUIOPInvokes.NDISUIO_NOTIFICATION_MEDIA_DISCONNECT |
                NDISUIOPInvokes.NDISUIO_NOTIFICATION_BIND |
                NDISUIOPInvokes.NDISUIO_NOTIFICATION_UNBIND;

            UInt32 xcount = 0;

            if (!NDISUIOPInvokes.DeviceIoControl(ndisAccess,
                                                 NDISUIOPInvokes.IOCTL_NDISUIO_REQUEST_NOTIFICATION,
                                                 ndisRequestNotification.getBytes(),
                                                 NDISUIO_REQUEST_NOTIFICATION.Size,
                                                 null, 0, ref xcount, IntPtr.Zero))
            {
                System.Diagnostics.Debug.WriteLine(this, "Error in DeviceIoControl to request notifications!");
            }

            // Each notification will be of this type.
            NDISUIO_DEVICE_NOTIFICATION ndisDeviceNotification =
                new NDISUIO_DEVICE_NOTIFICATION();

            // Wait for the queue to be signaled.  When it is, decode
            // the message and call any listeners for it.  If the
            // queue closes suddenly, that's our cue to exit, shutting
            // down NDISUIO notifications before we leave.
            PointToPointMsgQueue q = mq;

            while (mq != null)                  // Check the global object here.
            {
                // Wait.  On return, true indicates that the queue is
                // signaled; false is a chance to check whether we should
                // exit.
                if (q.Wait(-1))
                {
                    // Read the event data.
                    int bytes = 0;
                    PointToPointMsgQueueFlags readFlags = 0;
                    if (q.ReadMsgQueue(ndisDeviceNotification.getBytes(),
                                       NDISUIO_DEVICE_NOTIFICATION.Size,
                                       ref bytes, -1, ref readFlags))
                    {
                        // Handle the event.
                        OnAdapterNotification(new AdapterNotificationArgs(
                                                  ndisDeviceNotification.ptcDeviceName,
                                                  (NdisNotificationType)ndisDeviceNotification.dwNotificationType));
                    }
                }
                else
                {
                    System.Diagnostics.Debug.WriteLine(this, "mq is null in monitoring thread.  Exiting...");
                }
            }

            System.Diagnostics.Debug.WriteLine(this, "exiting AdapterStatusMonitor thread.");

            if (!NDISUIOPInvokes.DeviceIoControl(ndisAccess,
                                                 NDISUIOPInvokes.IOCTL_NDISUIO_CANCEL_NOTIFICATION,
                                                 null, 0,
                                                 null, 0, ref xcount, IntPtr.Zero))
            {
                System.Diagnostics.Debug.WriteLine(this, "Error in DeviceIoControl to stop notifications!");
                // ????
            }

            // Don't forget to close our handle to NDISUIO.
            FileEx.CloseHandle(ndisAccess);
        }