public void HandlePoiReady(string poiId) { Poi poiActivated = GameObject.Find("Poi" + poiId).GetComponent <Poi>(); poiActivated.HandlePoiReadyFromServer(); }
public void HandlePoiReady(string poiId) { Poi poiActivated = GameObject.Find("Poi" + poiId).GetComponent <Poi>(); poiActivated.HandlePoiReadyFromServer(); }