public override object VisitPlusMinus(PlusMinusContext context) { var r = (new Result()); var expr = (Result)(Visit(context.expression())); var op = Visit(context.add()); r.data = expr.data; r.text = op + expr.text; return(r); }
public PlusMinusContext plusMinus() { PlusMinusContext _localctx = new PlusMinusContext(Context, State); EnterRule(_localctx, 4, RULE_plusMinus); int _la; try { EnterOuterAlt(_localctx, 1); { State = 32; term(); State = 37; ErrorHandler.Sync(this); _la = TokenStream.LA(1); while (_la == PLUS || _la == MINUS) { { { State = 33; _la = TokenStream.LA(1); if (!(_la == PLUS || _la == MINUS)) { ErrorHandler.RecoverInline(this); } else { ErrorHandler.ReportMatch(this); Consume(); } State = 34; term(); } } State = 39; ErrorHandler.Sync(this); _la = TokenStream.LA(1); } } } catch (RecognitionException re) { _localctx.exception = re; ErrorHandler.ReportError(this, re); ErrorHandler.Recover(this, re); } finally { ExitRule(); } return(_localctx); }