Exemplo n.º 1
0
 public void UpdatePlaylist()
 {
     PlaylistElementContents.Clear();
     for (int i = 0; i < CPlaylists.Playlists[ActivePlaylistID].Songs.Count; i++)
     {
         PlaylistElementContent pec = new PlaylistElementContent();
         pec.SongID = CPlaylists.Playlists[ActivePlaylistID].Songs[i].SongID;
         pec.Modes = CSongs.AllSongs[pec.SongID].AvailableGameModes;
         pec.Mode = CPlaylists.Playlists[ActivePlaylistID].Songs[i].GameMode;
         PlaylistElementContents.Add(pec);
     }
     
     Update();
 }
Exemplo n.º 2
0
 public bool LoadPlaylist(int PlaylistID) 
 {
     if (PlaylistID > -1 && PlaylistID < CPlaylists.NumPlaylists)
     {
         _Theme.ButtonPlaylistName.Text.Text = CPlaylists.Playlists[ActivePlaylistID].PlaylistName;
         ActivePlaylistID = PlaylistID;
         PlaylistElementContents.Clear();
         for (int i = 0; i < CPlaylists.Playlists[ActivePlaylistID].Songs.Count; i++)
         {
             PlaylistElementContent pec = new PlaylistElementContent();
             pec.SongID = CPlaylists.Playlists[ActivePlaylistID].Songs[i].SongID;
             pec.Modes = CSongs.AllSongs[CPlaylists.Playlists[ActivePlaylistID].Songs[i].SongID].AvailableGameModes;
             pec.Mode = CPlaylists.Playlists[ActivePlaylistID].Songs[i].GameMode;
             PlaylistElementContents.Add(pec);
         }
         Update();
         return true;
     }
     else
         return false;
 }