Exemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        // Get references for further use
        deviceManager  = DeviceManager.getInstance();
        playishManager = PlayishManager.getInstance();

        // Sync existing devices
        syncExistingDevices();

        // Set events
        deviceManager.deviceAddedEvent   += onDeviceAdded;
        deviceManager.deviceRemovedEvent += onDeviceRemoved;
        deviceManager.deviceChangedEvent += onDevicesChanged;

        playishManager.playishPauseEvent  += onBrowserPaused;
        playishManager.playishResumeEvent += onBrowserResumed;

        // Settings
        Application.runInBackground = true;
        DontDestroyOnLoad(transform.gameObject);
    }
Exemplo n.º 2
0
    public string nameOfController;     // Type your name of your controller in the unity inspector

    void Start()
    {
        playish = PlayishManager.getInstance();             // Gets the playishmanager instance in your scene
        playish.changeController(nameOfController);         // This function tells the playishManager what name your custom controller has and then fetches it for the app
    }