void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else
     {
         Destroy(this);
     }
 }
Exemplo n.º 2
0
    public void GetAllData()
    {
        aIsSettings = GetAIsSettings ();
        bossSkillsSettings = GetBossSkillsSettings ();
        costumeBasesSettings = GetCostumeBasesSettings ();
        diariesSettings = GetDiariesSettings ();
        dropItemsSettingsZone0101 = GetDropItemsSettingsZone0101 ();
        dropItemsSettingsZone0102 = GetDropItemsSettingsZone0102 ();
        dropItemsSettingsZone0103 = GetDropItemsSettingsZone0103 ();
        dropItemsSettingsZone0104 = GetDropItemsSettingsZone0104 ();
        dropItemsSettingsZone0201 = GetDropItemsSettingsZone0201 ();

        enemiesSettings = GetEnemiesSettings ();

        itemCostumesSettings = GetItemCostumesSettings ();
        itemEtcsSettings = GetItemEtcsSettings ();
        itemPuzzlePiecesSettings = GetItemPuzzlePiecesSettings ();
        itemSkillStonesSettings = GetItemSkillStonesSettings ();
        itemWarfStonesSettings = GetItemWarfStonesSettings ();
        itemWeaponsSettings = GetItemWeaponsSettings ();
        itemWeaponStrengthenStonesSettings = GetItemWeaponStrengthenStonesSettings ();

        playerLevelsSettings = GetPlayerLevelsSettings ();
        playersSettings = GetPlayersSettings ();

        puzzleBasesSettings = GetPuzzleBasesSettings ();
        skillSlotsSettings = GetSkillSlotsSettings ();
        skillsSettings = GetSkillsSettings ();
        skillStonesSettings = GetSkillStonesSettings ();
        zonesSettings = GetZonesSettings ();
    }