Exemplo n.º 1
0
    public void Start()
    {
        InventoryList.Clear();
        Inventorycount = 0;
        CursolPos      = 0;
        CursolPosition = -10;
        CursolTransform.anchoredPosition = new Vector2(10, -10);
        for (int i = 0; i <= 19; i++)
        {
            ItemTextList[i].text = "";
        }
        InfoWindowText.text = "";
        Playerp Playerp = GameObject.FindGameObjectWithTag("Playerp").GetComponent <Playerp>();

        // InventoryList = new InventoryGetIDList().Get(ItemType.Use);
        foreach (int ItemID in InventoryList)
        {
            // ItemName itemName = new GetItemName().Get(new ItemID(ItemID));
            // ItemTextList[Inventorycount].text = itemName.GetValue()+" / "+Playerp.SetPeaceText(ItemTextList[Inventorycount],new ItemID(ItemID)).text+"個";
            Inventorycount++;
        }
        Curesol.SetActive(true);
        ItemWindow.SetActive(true);
        InfoWindow.SetActive(true);
    }
Exemplo n.º 2
0
 public void SetUp()
 {
     UseComandWindow = GameObject.Find("MenuCanvas").transform.Find("InventoryPanel").transform.Find("UseComandWindow").gameObject;
     Curesol         = UseComandWindow.transform.Find("SelectCursol").gameObject;
     CursolTransform = Curesol.GetComponent <RectTransform>();
     Playerp         = GameObject.FindGameObjectWithTag("Playerp").GetComponent <Playerp>();
 }
Exemplo n.º 3
0
    public void Start(StateData stateData)
    {
        TextList.Clear();
        Playerp Playerp = GameObject.FindGameObjectWithTag("Playerp").GetComponent <Playerp>();

        ShopList = Playerp.Npc.ShopList;

        ItemWindow = GameObject.Find("ShopPanel").transform.Find("ItemWindow").gameObject;

        InfoWindow    = GameObject.Find("ShopPanel").transform.Find("InfoWindow").gameObject;
        InfoText      = InfoWindow.transform.Find("InfoText").GetComponent <Text>();
        InfoText.text = "";

        CursolObj       = ItemWindow.transform.Find("SelectCursol").gameObject;
        CursolTransform = CursolObj.GetComponent <RectTransform>();

        Text GoldText = GameObject.Find("ShopPanel").transform.Find("GoldWindow").transform.Find("Text").GetComponent <Text>();

        // new SetGoldText().Set(GoldText);

        ItemWindow.SetActive(true);
        InfoWindow.SetActive(true);
        CursolObj.SetActive(true);

        CursolPos = 0;
        CursolTransform.anchoredPosition = new Vector2(10, -10);
        for (int i = 0; i < ShopList.Count; i++)
        {
            TextList.Add(GameObject.Find("ItemNameText" + i).GetComponent <Text>());
            // ItemPrice itemPrice = new GetItemPrice().Get(new ItemID(ShopList[i]),new ItemPeace(1));
            // ItemName itemName = new GetItemName().Get(new ItemID(ShopList[i]));
            // TextList[i].text = itemName.GetValue()+" : "+itemPrice.GetStringValue()+"G : 1個";
        }
    }
Exemplo n.º 4
0
 public void Set(int itemid, Playerp Playerp)
 {
     ItemId = itemid;
     if (itemid != 9999)
     {
         // ItemManager.Equip(itemid,Playerp);
     }
 }
Exemplo n.º 5
0
 public void update(Playerp Playerp)
 {
     // LVText.text = "Lv:"+Playerp.Status.Lv+" "+Playerp.Name;
     // hpSlider.maxValue = Playerp.Status.Hp.maxValue;
     // hpSlider.value = Playerp.Status.Hp.currentValue;
     // hpText.text = Playerp.Status.Hp.currentValue+"/"+Playerp.Status.Hp.maxValue;
     // mpSlider.maxValue = Playerp.Status.Mp.maxValue;
     // mpSlider.value = Playerp.Status.Mp.currentValue;
     // mpText.text = Playerp.Status.Mp.currentValue+"/"+Playerp.Status.Mp.maxValue;
 }
Exemplo n.º 6
0
    public void Start(StateData stateData)
    {
        BuyComandWindow = GameObject.Find("ShopPanel").transform.Find("BuyComandWindow").gameObject;
        BuyComandWindow.SetActive(true);

        CursolObj = BuyComandWindow.transform.Find("SelectCursol").gameObject;
        CursolObj.SetActive(true);

        CursolTransform = CursolObj.GetComponent <RectTransform>();
        CursolTransform.anchoredPosition = new Vector2(10, -10);

        CursolPos = 0;

        Playerp = GameObject.FindGameObjectWithTag("Playerp").GetComponent <Playerp>();
    }
Exemplo n.º 7
0
 public void SetUp()
 {
     StateMenu = GameObject.Find("MenuCanvas").transform.Find("StatusPanel").gameObject;
     NameText  = StateMenu.transform.Find("StatusPanel").transform.Find("NamePanel").transform.Find("NameText").GetComponent <Text>();
     LvText    = StateMenu.transform.Find("StatusPanel").transform.Find("LvPanel").transform.Find("LvText").GetComponent <Text>();
     HpText    = StateMenu.transform.Find("StatusPanel").transform.Find("HpPanel").transform.Find("HpText").GetComponent <Text>();
     MpText    = StateMenu.transform.Find("StatusPanel").transform.Find("MpPanel").transform.Find("MpText").GetComponent <Text>();
     StrText   = StateMenu.transform.Find("StatusPanel").transform.Find("StrPanel").transform.Find("StrText").GetComponent <Text>();
     VitText   = StateMenu.transform.Find("StatusPanel").transform.Find("VitPanel").transform.Find("VitText").GetComponent <Text>();
     DexText   = StateMenu.transform.Find("StatusPanel").transform.Find("DexPanel").transform.Find("DexText").GetComponent <Text>();
     IntText   = StateMenu.transform.Find("StatusPanel").transform.Find("IntPanel").transform.Find("IntText").GetComponent <Text>();
     ExpText   = StateMenu.transform.Find("StatusPanel").transform.Find("ExpPanel").transform.Find("ExpText").GetComponent <Text>();
     GoldText  = StateMenu.transform.Find("StatusPanel").transform.Find("GoldPanel").transform.Find("GoldText").GetComponent <Text>();
     Playerp   = GameObject.FindGameObjectWithTag("Playerp").GetComponent <Playerp>();
 }
Exemplo n.º 8
0
    public void SetUp()
    {
        MenuStateList.Clear();
        EquipTextList.Clear();



        InventoryEndfrag = true;
        GameObject EquipWindow = GameObject.Find("MenuCanvas").transform.Find("InventoryPanel").transform.Find("EquipWindow").transform.Find("EquipItemPanel").gameObject;

        EquipTextList.Add(ItemType.Weapon, EquipWindow.transform.Find("WeaponText").GetComponent <Text>());
        EquipTextList.Add(ItemType.Head, EquipWindow.transform.Find("HeadText").GetComponent <Text>());
        EquipTextList.Add(ItemType.Body, EquipWindow.transform.Find("BodyText").GetComponent <Text>());
        EquipTextList.Add(ItemType.Hand, EquipWindow.transform.Find("HandText").GetComponent <Text>());
        EquipTextList.Add(ItemType.Foot, EquipWindow.transform.Find("FootText").GetComponent <Text>());
        EquipTextList.Add(ItemType.Accessory, EquipWindow.transform.Find("AccessoryText").GetComponent <Text>());

        MenuStateList.Add("Null", new NullState());

        MenuStateList.Add("Main", new MainMenuState());
        MenuStateList["Main"].SetUp();

        MenuStateList.Add("Status", new StatusState());
        MenuStateList["Status"].SetUp();

        MenuStateList.Add("InventorySelect", new InventorySelectState());
        MenuStateList["InventorySelect"].SetUp();

        MenuStateList.Add("UseItem", new ItemUseState());
        MenuStateList["UseItem"].SetUp();

        MenuStateList.Add("UseComand", new UseComandState());
        MenuStateList["UseComand"].SetUp();

        MenuStateList.Add("SelectShortCut", new SelectShortCutState());
        MenuStateList["SelectShortCut"].SetUp();

        MenuStateList.Add("Equip", new EquipState());
        MenuStateList["Equip"].SetUp();

        MenuStateList.Add("EquipComand", new EquipComandState());
        MenuStateList["EquipComand"].SetUp();



        Playerp   = GameObject.FindGameObjectWithTag("Playerp").GetComponent <Playerp>();
        MenuState = MenuStateList["Null"];
    }
Exemplo n.º 9
0
    public void SetUp()
    {
        ShortcutList.Clear();
        SetOK = new bool[5];
        ShortcutList.Add(1, GameObject.Find("ShortCut1").GetComponent <ShortCut>());
        ShortcutList[1].SetUp();
        SetOK[1] = false;
        ShortcutList.Add(2, GameObject.Find("ShortCut2").GetComponent <ShortCut>());
        ShortcutList[2].SetUp();
        SetOK[2] = false;
        ShortcutList.Add(3, GameObject.Find("ShortCut3").GetComponent <ShortCut>());
        ShortcutList[3].SetUp();
        SetOK[3] = false;
        ShortcutList.Add(4, GameObject.Find("ShortCut4").GetComponent <ShortCut>());
        ShortcutList[4].SetUp();
        SetOK[4] = false;

        Playerp = GameObject.FindGameObjectWithTag("Playerp").GetComponent <Playerp>();
    }
Exemplo n.º 10
0
    public void Update(Playerp Playerp)
    {
        // Name = Playerp.Name;
        // Lv = Playerp.Status.Lv;
        // MaxHp = Playerp.Status.Hp.maxValue;
        // CurrentHp = Playerp.Status.Hp.currentValue;
        // MaxMp = Playerp.Status.Mp.maxValue;
        // CurrentMp = Playerp.Status.Mp.currentValue;
        // Str = Playerp.Status.Str.NomalValue;
        // Vit = Playerp.Status.Vit.NomalValue;
        // Dex = Playerp.Status.Dex.NomalValue;
        // Int = Playerp.Status.Int.NomalValue;
        // NextExp = Playerp.Status.Exp.maxValue;
        // CurrentExp = Playerp.Status.Exp.currentValue;
        // EquipWeapon = Playerp.Equip.Parts[ItemType.Weapon].ItemId;
        // EquipHead = Playerp.Equip.Parts[ItemType.Head].ItemId;
        // EquipBody = Playerp.Equip.Parts[ItemType.Body].ItemId;
        // EquipHand = Playerp.Equip.Parts[ItemType.Hand].ItemId;
        // EquipFoot = Playerp.Equip.Parts[ItemType.Foot].ItemId;
        // EquipAccessory = Playerp.Equip.Parts[ItemType.Accessory].ItemId;

        // UseItemList = new InventoryGetIDList().Get(ItemType.Use);
        // UseItemNumberList = new InventoryGetPeaceList().Get(ItemType.Use);

        // WeaponItemList = new InventoryGetIDList().Get(ItemType.Weapon);
        // WeaponItemNumberList = new InventoryGetPeaceList().Get(ItemType.Weapon);

        // HeadItemList = new InventoryGetIDList().Get(ItemType.Head);
        // HeadItemNumberList = new InventoryGetPeaceList().Get(ItemType.Head);

        // BodyItemList = new InventoryGetIDList().Get(ItemType.Body);
        // BodyItemNumberList =  new InventoryGetPeaceList().Get(ItemType.Body);

        // HandItemList = new InventoryGetIDList().Get(ItemType.Hand);
        // HandItemNumberList =  new InventoryGetPeaceList().Get(ItemType.Hand);

        // FootItemList = new InventoryGetIDList().Get(ItemType.Foot);
        // FootItemNumberList =  new InventoryGetPeaceList().Get(ItemType.Foot);

        // AccesuryItemList = new InventoryGetIDList().Get(ItemType.Accessory);
        // AccesuryItemNumberList =  new InventoryGetPeaceList().Get(ItemType.Accessory);
    }
Exemplo n.º 11
0
    public void SetUp()
    {
        ItemTextList.Clear();
        InventoryList.Clear();
        GameObject InventoryCanvas = GameObject.Find("MenuCanvas").transform.Find("InventoryPanel").gameObject;

        ItemWindow      = InventoryCanvas.transform.Find("ItemWindow").gameObject;
        InfoWindow      = InventoryCanvas.transform.Find("InfoWindow").gameObject;
        InfoWindowText  = InventoryCanvas.transform.Find("InfoWindow").transform.Find("InfoText").GetComponent <Text>();
        Curesol         = ItemWindow.transform.Find("SelectCursol").gameObject;
        CursolTransform = Curesol.GetComponent <RectTransform>();
        GameObject ItemPanel = ItemWindow.transform.Find("ItemPanel").gameObject;

        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText0").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText1").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText2").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText3").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText4").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText5").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText6").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText7").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText8").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText9").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText10").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText11").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText12").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText13").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText14").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText15").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText16").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText17").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText18").GetComponent <Text>());
        ItemTextList.Add(ItemPanel.transform.Find("ItemNameText19").GetComponent <Text>());

        Playerp = GameObject.FindGameObjectWithTag("Playerp").GetComponent <Playerp>();
    }
Exemplo n.º 12
0
 public Equip(Playerp Playerp)
 {
     // Playerp = Playerp;
 }
Exemplo n.º 13
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 public static void PlayerpSet()
 {
     Playerp = GameObject.FindGameObjectWithTag("Playerp").GetComponent <Playerp>();
 }
Exemplo n.º 14
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 public void UnSet(int itemid, Playerp Playerp)
 {
     // ItemManager.UnEquip(itemid,Playerp);
 }
Exemplo n.º 15
0
 public TownControler()
 {
     // PlayerpMove = new PlayerpMoveControler();
     Playerp = GameObject.FindGameObjectWithTag("Playerp").GetComponent <Playerp>();
 }
Exemplo n.º 16
0
 public PlayerpMoveControler()
 {
     Playerp = GameObject.FindGameObjectWithTag("Playerp").gameObject.GetComponent <Playerp>();
 }
Exemplo n.º 17
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 public virtual void Equip(Playerp Playerp)
 {
 }
Exemplo n.º 18
0
 public void SetUp()
 {
     UiStatus   = GameObject.Find("StatusCanvas").GetComponent <UI_Status>();
     TalkCanvas = new TalkCanvas();
     Playerp    = GameObject.FindGameObjectWithTag("Playerp").GetComponent <Playerp>();
 }