Exemplo n.º 1
0
    void Update()
    {
        if (Input.GetButtonDown("GameMenu"))
        {
            if (isMenuOpen)
            {
                isMenuOpen                = false;
                Screen.lockCursor         = true;
                movementController.inMenu = false;
                weaponController.EnableWeapons();
            }
            else
            {
                isMenuOpen                = true;
                Screen.lockCursor         = false;
                movementController.inMenu = true;
                weaponController.DisableWeapons();
            }
        }

        if (Input.GetButtonDown("Scoreboard") && !finalScoreboardOpen)
        {
            if (isScoreboardOpen)
            {
                isScoreboardOpen = false;
            }
            else
            {
                isScoreboardOpen = true;
            }
        }
    }