Exemplo n.º 1
0
 public void RpcTakeDamage(int amount, string shooterId, int killVal, int teamVal)
 {
     if (!Dead)
     {
         currentHealth -= amount;
         if (currentHealth <= 0)
         {
             currentHealth = 0;
             KillPlayer();
             // TODO: fix this
             if (isLocalPlayer)
             {
                 CmdGivePlayerMoney(shooterId, killVal, teamVal);
             }
         }
         if (playerUI != null)
         {
             playerUI.SetHealth((float)currentHealth / maxHealth);
         }
     }
 }
Exemplo n.º 2
0
 // Hook functions, These are called by the server
 // but ran on the client
 void OnChangeHealth(float currentHealth)
 {
     playerHealth = currentHealth;
     playerUI.SetHealth((int)currentHealth);
 }