public void SendTrappingMushroomRPC(int pid, int mushId)
    {
        PlayerTrap playerTrap = new PlayerTrap {
            MushroomId = mushId, PlayerId = pid
        };

        SynchronizationController.AddMushroomWithTrap(playerTrap);
        Debug.Log("Dodałem grzyb do listy grzybów z pułapkami mId " + mushId + " pId " + pid);
    }
    public static bool IsTrapOnMushroom(int mushroomId)
    {
        PlayerTrap mId = mushroomsWithTrap.Find(x => x.MushroomId == mushroomId);

        // Debug.Log("mid "+ mId.MushroomId);
        if (mId != null && mId.MushroomId == mushroomId)
        {
            return(true);
        }
        else
        {
            return(false);
        }
    }
 public static void AddMushroomWithTrap(PlayerTrap trap)
 {
     mushroomsWithTrap.Add(trap);
 }