Exemplo n.º 1
0
    private void Start()
    {
        RB       = GetComponent <Rigidbody>();
        Handling = GetComponent <PlayerHandling>();
        Thrust   = GetComponent <PlayerThrust>();
        Health   = GetComponent <PlayerHealth>();

        ChargeTimer = 0;
        DashTimer   = 0;
    }
Exemplo n.º 2
0
    private void Start()
    {
        GroundCheck      = GetComponent <GroundCheck>();
        PlayerThrust     = GetComponent <PlayerThrust>();
        PlayerTurn       = GetComponent <PlayerTurn>();
        PlayerCarve      = GetComponent <PlayerCarve>();
        PlayerFriction   = GetComponent <PlayerGroundFriction>();
        PlayerDash       = GetComponent <PlayerDash>();
        PlayerBoost      = GetComponent <PlayerBoost>();
        PlayerJump       = GetComponent <PlayerJump>();
        PlayerAirControl = GetComponent <PlayerAirControl>();
        QuadraticDrag    = GetComponent <QuadraticDrag>();
        CenterOfMass     = GetComponent <CustomCenterOfMass>();
        RB     = GetComponent <Rigidbody>();
        Combat = GetComponent <CombatController>();

        CanCarve = true;
    }
Exemplo n.º 3
0
 private void Awake()
 {
     _rb       = GetComponent <Rigidbody>();
     _handling = GetComponent <PlayerHandling>();
     _thrust   = GetComponent <PlayerThrust>();
 }