Exemplo n.º 1
0
 public void End()
 {
     foreach (Rigidbody2D rigidbody in allRigidbodies)
     {
         rigidbody.isKinematic = false;
     }
     foreach (Collider2D collider in allColliers)
     {
         collider.enabled = true;
     }
     takeoverControlRef.ResumePlayerControl();
 }
Exemplo n.º 2
0
    void OnTriggerEnter2D(Collider2D collision)
    {
        PlayerTakeoverControl takeoverControl = collision.gameObject.GetComponent <PlayerTakeoverControl>();

        if (takeoverControl)
        {
            if (isStart)
            {
                takeoverControl.SuspendPlayerControl();
                takeoverControl.EnableGravity();
            }
            else
            {
                takeoverControl.ResumePlayerControl();
                takeoverControl.DisableGravity();
            }
        }
    }