Exemplo n.º 1
0
        public override void PostUpdate()
        {
            if (TBAR.TimeStopManager.IsTimeStopped && !TBAR.TimeStopManager.HaveITimeStopped(player) && !TBAR.TimeStopManager.IsMyTeamImmune(player))
            {
                player.velocity *= 0;
                player.position  = player.oldPosition;
            }

            if (IsStandUser)
            {
                if (ComboTimeExpired)
                {
                    PlayerStand.HandleInputs(player, CurrentComboInputs);

                    CurrentComboInputs.Clear();
                }
            }


            foreach (InputBlocker blocker in InputBlockers)
            {
                blocker.Duration--;
            }

            InputBlockers.RemoveAll(x => x.Duration == 0);
        }
Exemplo n.º 2
0
 public override void UpdateDead()
 {
     if (IsStandUser)
     {
         PlayerStand.KillStand();
     }
 }
Exemplo n.º 3
0
        private void OnInput(ComboInput input)
        {
            ComboTime = TBARConfig.inputDelay;

            CurrentComboInputs.Add(input);

            PlayerStand.HandleImmediateInputs(player, (ImmediateInput)input);
        }
Exemplo n.º 4
0
        public override void SyncPlayer(int toWho, int fromWho, bool newPlayer)
        {
            ModPacket packet = mod.GetPacket();

            packet.Write((byte)PacketType.SyncStand);
            packet.Write((byte)player.whoAmI);
            packet.Write(PlayerStand == null ? "None" : PlayerStand.GetType().Name);
            packet.Send(toWho, fromWho);
        }
Exemplo n.º 5
0
        public void SendStandChangedPacket(int fromWho = -1)
        {
            Main.NewText("Packet sent");
            ModPacket packet = mod.GetPacket();

            packet.Write((byte)PacketType.StandChanged);
            packet.Write((byte)player.whoAmI);
            packet.Write(PlayerStand == null ? "None" : PlayerStand.GetType().Name);
            packet.Send(-1, fromWho);
        }
Exemplo n.º 6
0
        public override void ResetEffects()
        {
            ResetRepeatCount();
            UpdateArrowUseProgress();

            ShatteredTime = false;

            if (StyleHitCounterResetTimer > 0)
            {
                StyleHitCounterResetTimer--;
            }
            else
            {
                StyleHitCounter = 0;
            }

            if (StyleDecayTimer > 0)
            {
                StyleDecayTimer--;
            }
            else
            {
                RepeatCount = 0;
                StylePoints = 0;
            }

            if (IsStandUser)
            {
                if (ComboTime > 0)
                {
                    ComboTime--;
                }

                PlayerStand.Update();
            }
        }
Exemplo n.º 7
0
        public override void ProcessTriggers(TriggersSet triggersSet)
        {
            if (TBARInputs.UIAdjustmentMode.JustPressed)
            {
                TBAR.IsAdjustingUI = !TBAR.IsAdjustingUI;
            }

            if (TBARInputs.SummonStand.JustPressed && IsStandUser)
            {
                if (!PlayerStand.IsActive)
                {
                    PlayerStand.TryActivate(player);
                }

                if (player.HeldItem.GetDamageData(player).DPS > damageCaps[(int)PlayerStand.StandDamageType])
                {
                    damageCaps[(int)PlayerStand.StandDamageType] = player.HeldItem.GetDamageData(player).DPS;
                }
            }

            if (TBARInputs.OpenStandAlbum.JustPressed)
            {
                if (IsStandUser)
                {
                    UIManager.Instance.StandAlbumLayer.ToggleVisibility();
                }
            }

            if (IsStandUser)
            {
                if (TBARInputs.ComboButton1.JustPressed)
                {
                    OnInput(ComboInput.Action1);
                }

                if (TBARInputs.ComboButton2.JustPressed)
                {
                    OnInput(ComboInput.Action2);
                }

                if (TBARInputs.ComboButton3.JustPressed)
                {
                    OnInput(ComboInput.Action3);
                }

                if (HasPressedUp)
                {
                    OnInput(ComboInput.Up);
                }

                if (HasPressedDown)
                {
                    OnInput(ComboInput.Down);
                }

                if (HasPressedLeftClick)
                {
                    OnLeftClick?.Invoke(player);
                    PlayerStand.HandleImmediateInputs(player, ImmediateInput.LeftClick);
                }

                if (HasPressedRightClick)
                {
                    OnRightClick?.Invoke(player);
                    PlayerStand.HandleImmediateInputs(player, ImmediateInput.RightClick);
                }

                OldUpButtonState   = player.controlUp;
                OldDownButtonState = player.controlDown;
                OldLeftClickState  = player.controlUseItem;
                OldRightClickState = player.controlUseTile;
            }
        }
Exemplo n.º 8
0
    private IEnumerator StandingUp()
    {
        yield return(new WaitForSeconds(downTime));

        PlayerStand?.Invoke();
    }