Exemplo n.º 1
0
    void UpdateHeavyAttack()
    {
        foreach (GameObject target in enemyHash)
        {
            target.transform.position = new Vector3(transform.position.x + HEAVY_X_OFFSET * transform.parent.localScale.x, target.transform.position.y, target.transform.position.z);

            //HEAVY ATTACK PARTICLE STUFF
            playerParticleEffects.PlayHitSpark(target.GetComponent <Enemy>().GetCenter());
            playerSoundEffects.PlayHitSpark();

            target.GetComponent <Enemy>().Damage(0, .2f);
        }
    }