private CmdPlayerShot ( string _playerID, int _damage, string _sourceID ) : void | ||
_playerID | string | |
_damage | int | |
_sourceID | string | |
return | void |
private CmdPlayerShot ( string _playerID, int _damage, string _sourceID ) : void | ||
_playerID | string | |
_damage | int | |
_sourceID | string | |
return | void |