public void checkColorChoiceTest()
 {
     PlayerSelection_Accessor target = new PlayerSelection_Accessor(); // TODO: initialisez a une valeur appropriee
     bool expected = true; // TODO: initialisez a une valeur appropriee
     bool actual;
     actual = target.checkColorChoice();
     Assert.AreEqual(expected, actual);
     Assert.Inconclusive("Test deux joueurs deux couleurs diff");
     target.comboBoxColor2.SelectedIndex = target.comboBoxColor2.SelectedIndex;
     expected = false;
     actual = target.checkColorChoice();
     Assert.AreEqual(expected, actual);
     Assert.Inconclusive("Test deux premiers joueurs deux couleurs egales");
 }
        public void checkColorChoiceTest()
        {
            PlayerSelection_Accessor target = new PlayerSelection_Accessor(); // TODO: initialisez a une valeur appropriee
            bool expected = true;                                             // TODO: initialisez a une valeur appropriee
            bool actual;

            actual = target.checkColorChoice();
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("Test deux joueurs deux couleurs diff");
            target.comboBoxColor2.SelectedIndex = target.comboBoxColor2.SelectedIndex;
            expected = false;
            actual   = target.checkColorChoice();
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("Test deux premiers joueurs deux couleurs egales");
        }
 public void checkDicesRolledTest()
 {
     PlayerSelection_Accessor target = new PlayerSelection_Accessor();
     bool expected = false;
     bool actual;
     actual = target.checkDicesRolled();
     Assert.AreEqual(expected, actual);
     Assert.Inconclusive("Test no dices rolled");
     target.textBlockDicesP1.Text = 5.ToString();
     target.textBlockDicesP2.Text = 12.ToString();
     actual = target.checkDicesRolled();
     expected = true;
     Assert.AreEqual(expected, actual);
     Assert.Inconclusive("Test 2 dices rolled");
     target.textBlockDicesP3.Text = 5.ToString();
     target.textBlockDicesP4.Text = 12.ToString();
     actual = target.checkDicesRolled();
     expected = true;
     Assert.AreEqual(expected, actual);
     Assert.Inconclusive("Test 4 dices rolled");
 }
        public void checkDicesRolledTest()
        {
            PlayerSelection_Accessor target = new PlayerSelection_Accessor();
            bool expected = false;
            bool actual;

            actual = target.checkDicesRolled();
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("Test no dices rolled");
            target.textBlockDicesP1.Text = 5.ToString();
            target.textBlockDicesP2.Text = 12.ToString();
            actual   = target.checkDicesRolled();
            expected = true;
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("Test 2 dices rolled");
            target.textBlockDicesP3.Text = 5.ToString();
            target.textBlockDicesP4.Text = 12.ToString();
            actual   = target.checkDicesRolled();
            expected = true;
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("Test 4 dices rolled");
        }