Exemplo n.º 1
0
 private void BindInputs(InputSet inputSet, PlayerSelectionDummy dummy, bool isController)
 {
     object[] paramLeft = new object[2];
     paramLeft[0] = -1;
     paramLeft[1] = dummy;
     object[] paramRight = new object[2];
     paramRight[0] = 1;
     paramRight[1] = dummy;
     inputSet.AddInput("left-selection", SetDummySelection, isAxis: isController, parameters: paramLeft);
     inputSet.AddInput("right-selection", SetDummySelection, isAxis: isController, parameters: paramRight);
     inputSet.isActive = true;
 }
Exemplo n.º 2
0
    private void AddSelectionDummy(InputSet inputSet)
    {
        PlayerSelectionDummy dummy = null;

        if (!dummiesToInputsDictionary.ContainsKey(inputSet))
        {
            dummy = GetUnusedDummy();
            dummiesToInputsDictionary.Add(inputSet, dummy.gameObject);
        }
        else
        {
            dummy = dummiesToInputsDictionary[inputSet].GetComponent <PlayerSelectionDummy>();
        }
        BindInputs(inputSet, dummy, inputSet.isController);
        dummy.gameObject.SetActive(true);
        dummy.Possess();
    }
Exemplo n.º 3
0
    void AddPlayer(InputSet inputSet)
    {
        bool exists = false;

        foreach (GameObject p in players)
        {
            if (p.GetComponent <CharController>().GetInputs() == inputSet)
            {
                exists = true;
            }
        }
        if (!exists)
        {
            PlayerSelectionDummy dummy          = dummiesToInputsDictionary[inputSet].GetComponent <PlayerSelectionDummy>();
            GameObject           selectedPlayer = dummy.GetSelectedPlayer();
            GameObject           createdPlayer  = Instantiate(selectedPlayer, dummy.transform.position, Quaternion.identity);
            players.Add(createdPlayer);
            inputSet.Clear();
            createdPlayer.GetComponent <CharController>().SetInputs(inputSet);
            dummiesToInputsDictionary[inputSet].SetActive(false);
            createdPlayer.GetComponent <Character>().SetUI(GetUnusedPlayerUI());
        }
    }
Exemplo n.º 4
0
    void SetDummySelection(params object[] args)
    {
        PlayerSelectionDummy dummy = (PlayerSelectionDummy)args[1];

        dummy.SelectedPlayer += (int)args[0];
    }