Exemplo n.º 1
0
 /// <summary>
 /// Update the statistics with the winner of the latest game (and the difficult levels)
 /// </summary>
 /// <param name="playerName">Player name.</param>
 /// <param name="difficulties">Difficulties.</param>
 static void UpdateStatistics(PlayerName playerName, Difficulties difficulties)
 {
     if (statistics.ContainsKey(difficulties))
     {
         statistics[difficulties].AddScore(playerName, 1);
     }
     else
     {
         PlayerScores playerScores = new PlayerScores();
         playerScores.AddScore(playerName, 1);
         statistics.Add(difficulties, playerScores);
     }
 }
Exemplo n.º 2
0
    void StayOnPlayer()
    {
        transform.position = curOwner.transform.position + offset * curOwner.transform.localScale.y;

        int playerNum = -1;

        for (int i = 0; i < GameController.Instance.activePlayers.Length; i++)
        {
            if (GameController.Instance.activePlayers[i] == curOwner)
            {
                playerNum = i;
            }
        }

        if (playerNum != -1)
        {
            PlayerScores.AddScore(playerNum, Mathf.FloorToInt(Time.deltaTime * 1000));
        }

        transform.RotateAround(Vector3.up, PlayerScores.GetScore(playerNum) * Time.deltaTime / 1000);
    }
 // Add Score to the current player (Need points and current player)
 private void ScorePoints()
 {
     playerScores.AddScore(playerTurn, currentCard.pointsValue);
     scoreboard.UpdateScoreDisplay(GetCurrentScores());
 }