public async Task LoadAndSaveMapAndRace()
        {
            var playerRepository = new PlayerStatsRepository(MongoClient);

            var player = PlayerRaceOnMapVersusRaceRatio.Create("peter#123", 0);
            await playerRepository.UpsertMapAndRaceStat(player);

            var playerLoaded = await playerRepository.LoadMapAndRaceStat(player.BattleTag, 0);

            Assert.AreEqual(player.BattleTag, playerLoaded.BattleTag);
        }
        public async Task MapWinsAsTotalRace()
        {
            var playerRepository = new PlayerStatsRepository(MongoClient);

            var player = PlayerRaceOnMapVersusRaceRatio.Create("peter#123", 0);
            var patch  = "1.32.5";

            player.AddMapWin(Race.HU, Race.UD, "TM", true, patch);
            player.AddMapWin(Race.NE, Race.UD, "TM", true, patch);
            player.AddMapWin(Race.OC, Race.UD, "TM", true, patch);

            await playerRepository.UpsertMapAndRaceStat(player);

            var playerLoaded = await playerRepository.LoadMapAndRaceStat(player.BattleTag, 0);

            Assert.AreEqual(3, playerLoaded.GetWinLoss(Race.Total, Race.UD, "TM", patch).Wins);
        }
Exemplo n.º 3
0
        public async Task <IActionResult> GetRaceOnMapVersusRaceStat([FromRoute] string battleTag, int season)
        {
            var matches = await _playerRepository.LoadMapAndRaceStat(battleTag, season);

            return(Ok(matches ?? PlayerRaceOnMapVersusRaceRatio.Create(battleTag, season)));
        }