Exemplo n.º 1
0
    // When it's triggered by another collider
    private void OnTriggerEnter2D(Collider2D collision)
    {
        PlayerMvt diver = collision.GetComponent <PlayerMvt>();

        if (diver != null)
        {
            score += diver.EmptyLoad();
        }
    }
Exemplo n.º 2
0
    // When it's triggered by another collider
    private void OnTriggerEnter2D(Collider2D collision)
    {
        PlayerMvt diver = collision.GetComponent <PlayerMvt>();

        if (diver != null)
        {
            diver.TakeDamage();
            Destroy(gameObject);
        }
    }