Exemplo n.º 1
0
 private void Awake()
 {
     input    = GetComponent <PlayerInputCustom>();
     movement = GetComponent <PlayerMovement>();
     dash     = GetComponent <PlayerDash>();
     stats    = GetComponent <PlayerStats>();
 }
 private void Awake()
 {
     movement = GetComponent <PlayerMovement>();
     fire     = GetComponent <PlayerFire>();
     anim     = GetComponent <Animator>();
     input    = GetComponent <PlayerInputCustom>();
 }
Exemplo n.º 3
0
 private void Awake()
 {
     input    = FindObjectOfType <PlayerInputCustom>();
     gameOver = FindObjectOfType <GameoverResults>();
 }
Exemplo n.º 4
0
 private void Awake()
 {
     input = GetComponent <PlayerInputCustom>();
     dash  = GetComponent <PlayerDash>();
 }
Exemplo n.º 5
0
 private void Awake()
 {
     input    = GetComponent <PlayerInputCustom>();
     movement = GetComponent <PlayerMovement>();
     rb       = GetComponent <Rigidbody2D>();
 }