Exemplo n.º 1
0
    public void OnPlayerCreate(GameObject player)
    {
        _playerFruits = player.GetComponent <PlayerFruits>();
        _lastCount    = _playerFruits.FruitCount;

        UpdateCount();
    }
Exemplo n.º 2
0
    void OnTriggerEnter2D(Collider2D collider)
    {
        PlayerFruits fruits = collider.GetComponent <PlayerFruits>();

        if (fruits)
        {
            fruits.Collect();
            Instantiate(_soundPrefab, transform.position, Quaternion.identity);
            Destroy(gameObject);
        }
    }