Exemplo n.º 1
0
    public void CreateFleet()
    {
        for (int i = 1; i < fleetSize; i++)
        {
            int testint = battleFormation[i];
            Debug.Log(battleFormation[i]);

            GameObject testobject = m_player_inven.AccessShip(testint);
            if (battleFormation[i] != 0)
            {
                currentPlayerFleet._Add_To_Fleet(testobject);
            }
        }
    }