Exemplo n.º 1
0
 private void OnSceneInitialized()
 {
     this.engineInteractor = Game.GetInteractor <PlayerEngineInteractor>();
     this.inputListener.TouchStartedEvent += StartMovement;
     this.inputListener.TouchEndedEvent   -= StopMovement;
 }
 private void Start()
 {
     this.interactor = Game.GetInteractor <PlayerEngineInteractor>();
     this.Initialize(this.interactor);
 }