void Start() { m_anim = GetComponent <EnemyAnim>(); m_controller = GetComponent <EnemyController>(); m_forces = GetComponent <EnemyForces>(); m_dev = GetComponent <PlayerDevToss>(); }
void Awake() { m_anim = GetComponent <PlayerAnim>(); m_controller = GetComponent <PlayerController>(); m_forces = GetComponent <PlayerForces>(); m_dev = GetComponent <PlayerDevToss>(); m_guide = GetComponent <PlayerGuideToss>(); m_stats = new PlayerStats(m_startHealth); }